Adjust variable names for better understanding

This commit is contained in:
Manuel Thalmann 2022-12-13 11:28:48 +01:00
parent be4956f360
commit 391edbed72
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@ -84,13 +84,13 @@ export class Game
let board = document.getElementById(this.id);
board.innerHTML = "";
for (let i = 0; i < Game.#height; i++)
for (let y = 0; y < Game.#height; y++)
{
for (let j = 0; j < Game.#width; j++)
for (let x = 0; x < Game.#width; x++)
{
/** @type {Node[]} */
let children = [];
let playerId = this.board[i][j];
let playerId = this.board[y][x];
if (playerId !== "")
{
@ -111,7 +111,7 @@ export class Game
field.onclick = () =>
{
this.board[i][j] = this.state.currentPlayer;
this.board[y][x] = this.state.currentPlayer;
this.state.turnCount++;
this.draw();
};