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4 commits

Author SHA1 Message Date
c40492c0e3
Fix broken type
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ci/woodpecker/push/woodpecker Pipeline failed
2022-12-15 00:43:35 +01:00
602d8b4d6f
Prevent new game button from reloading page 2022-12-15 00:43:27 +01:00
399fa7257c
Render game using SJDON 2022-12-15 00:43:15 +01:00
2aa9bf5b4b
Add function for rendering SJDON 2022-12-15 00:35:54 +01:00
4 changed files with 124 additions and 45 deletions

View file

@ -1,5 +1,6 @@
import { Constants } from "./Constants.js"; import { Constants } from "./Constants.js";
import { elt } from "./elt.js"; import { elt } from "./elt.js";
import { render } from "./SJDON.js";
import { State } from "./State.js"; import { State } from "./State.js";
/** /**
@ -145,55 +146,52 @@ export class Game
let board = this.#board; let board = this.#board;
board.innerHTML = ""; board.innerHTML = "";
for (let y = 0; y < Game.#height; y++) render(
[
"div",
...this.board.flatMap(
(row, y) =>
{ {
for (let x = 0; x < Game.#width; x++) return row.map(
(cell, x) =>
{ {
/** @type {Node[]} */ return /** @type {NodeDescriptor} */ ([
let children = [];
let playerId = this.board[y][x];
if (playerId !== "")
{
children.push(
elt(
"div", "div",
{ {
class: `piece ${Constants.PLAYER_NAMES[playerId]}` className: "field",
})); onclick: () =>
}
let field = elt(
"div",
{
class: "field"
},
...children);
field.onclick = () =>
{ {
if (this.addChip(x, y)) if (this.addChip(x, y))
{ {
this.state.turnCount++; this.state.turnCount++;
this.draw(); this.draw();
} }
};
board.appendChild(field);
}
} }
},
...(
cell !== "" ?
[
/** @type {NodeDescriptor} */ (["div", { className: `piece ${Constants.PLAYER_NAMES[cell]}` }])
] :
[])
]);
});
}),
["div", { style: "clear: both;" }]
],
board);
board.appendChild( this.#log.innerHTML = "";
elt(
render(
[
"div", "div",
{ {
style: "clear: both;" className: this.state.currentPlayer
})); },
`It's player "${Constants.PLAYER_NAMES[this.state.currentPlayer]}"s turn`
this.#log.className = ""; ],
this.#log.classList.add(this.state.currentPlayer); this.#log);
this.#log.innerHTML = "";
this.#log.textContent = `It's player "${Constants.PLAYER_NAMES[this.state.currentPlayer]}"s turn`;
} }
/** /**

View file

@ -0,0 +1,51 @@
/**
* Renders the specified {@link data `data`} and appends it to the specified {@link element `element`}.
*
* @param {NodeDescriptor} data
* The node to render written in SJDON notation.
*
* @param {HTMLElement} element
* The element to add the rendered node to.
*/
export function render(data, element)
{
if (Array.isArray(data))
{
let descriptor = data[0];
let args = data.slice(1);
if (typeof descriptor === "function")
{
render(descriptor(...args), element);
}
else if (typeof descriptor === "string")
{
let result = element.ownerDocument.createElement(descriptor);
element.appendChild(result);
for (let arg of args)
{
if (typeof arg === "object" && !Array.isArray(arg))
{
Object.assign(result, arg);
}
else
{
render(arg, result);
}
}
}
else
{
throw new SyntaxError();
}
}
else if (typeof data === "string")
{
element.appendChild(element.ownerDocument.createTextNode(data));
}
else
{
throw new SyntaxError();
}
}

View file

@ -65,8 +65,9 @@ function initialize()
game = new Game("game"); game = new Game("game");
game.initialize(); game.initialize();
(/** @type {HTMLElement} */ (document.querySelector(".new-game"))).onclick = () => (/** @type {HTMLElement} */ (document.querySelector(".new-game"))).onclick = (event) =>
{ {
event.preventDefault();
game.reset(); game.reset();
}; };

View file

@ -28,3 +28,32 @@ interface IState
*/ */
board: Board; board: Board;
} }
/**
* Represents a node in the SJDON notation.
*/
type NodeDescriptor =
TextDescriptor |
ElementDescriptor |
FunctionNode;
/**
* Represents a text-node in the SJDON notation.
*/
type TextDescriptor = string;
/**
* Represents an html-element in the SJDON notation.
*/
type ElementDescriptor = [
tag: string,
// eslint-disable-next-line @typescript-eslint/array-type
...args: (NodeDescriptor | Record<string, unknown>)[]
];
/**
* Represents a component in the SJDON notation.
*/
type FunctionNode = [
fn: (...args: any[]) => NodeDescriptor, ...args: any[]
];