Ryujinx/Ryujinx.HLE/HOS/Services/Fs/FileSystemProxy/IStorage.cs

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using LibHac;
using LibHac.FsSystem;
using LibHac.Sf;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Pools;
using Ryujinx.HLE.HOS.Ipc;
using System;
using System.Threading.Tasks;
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namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
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{
class IStorage : DisposableIpcService
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{
private ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> _baseStorage;
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public IStorage(ReferenceCountedDisposable<LibHac.FsSrv.Sf.IStorage> baseStorage)
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{
_baseStorage = baseStorage;
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}
[CommandHipc(0)]
// Read(u64 offset, u64 length) -> buffer<u8, 0x46, 0> buffer
public ResultCode Read(ServiceCtx context)
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{
ulong offset = context.RequestData.ReadUInt64();
ulong size = context.RequestData.ReadUInt64();
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if (context.Request.ReceiveBuff.Count > 0)
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{
IpcBuffDesc buffDesc = context.Request.ReceiveBuff[0];
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// Use smaller length to avoid overflows.
int actualSize = (int)Math.Min(size, 128 * 1024);
using (PooledBuffer<byte> scratch = BufferPool<byte>.Rent(actualSize))
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{
ulong bytesRead = 0;
Result result = Result.Success;
while (bytesRead < size)
{
int thisReadSize = (int)Math.Min((long)actualSize, (long)(size - bytesRead));
result = _baseStorage.Target.Read((long)(offset + bytesRead), new OutBuffer(scratch.AsSpan), (long)thisReadSize);
context.Memory.Write(buffDesc.Position + bytesRead, scratch.AsSpan.Slice(0, thisReadSize));
bytesRead += (ulong)thisReadSize;
}
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return (ResultCode)result.Value;
}
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}
return ResultCode.Success;
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}
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[CommandHipc(4)]
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// GetSize() -> u64 size
public ResultCode GetSize(ServiceCtx context)
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{
Result result = _baseStorage.Target.GetSize(out long size);
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context.ResponseData.Write(size);
return (ResultCode)result.Value;
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}
protected override void Dispose(bool isDisposing)
{
if (isDisposing)
{
_baseStorage?.Dispose();
}
}
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}
}