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124 lines
3 KiB
C#
124 lines
3 KiB
C#
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using System;
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using System.Collections.Generic;
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namespace ARMeilleure.IntermediateRepresentation
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{
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class Operand
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{
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public OperandKind Kind { get; }
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public OperandType Type { get; }
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public ulong Value { get; private set; }
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public LinkedList<Node> Assignments { get; }
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public LinkedList<Node> Uses { get; }
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private Operand()
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{
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Assignments = new LinkedList<Node>();
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Uses = new LinkedList<Node>();
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}
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public Operand(OperandKind kind, OperandType type = OperandType.None) : this()
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{
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Kind = kind;
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Type = type;
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}
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public Operand(int value) : this(OperandKind.Constant, OperandType.I32)
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{
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Value = (uint)value;
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}
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public Operand(uint value) : this(OperandKind.Constant, OperandType.I32)
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{
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Value = (uint)value;
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}
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public Operand(long value) : this(OperandKind.Constant, OperandType.I64)
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{
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Value = (ulong)value;
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}
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public Operand(ulong value) : this(OperandKind.Constant, OperandType.I64)
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{
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Value = value;
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}
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public Operand(float value) : this(OperandKind.Constant, OperandType.FP32)
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{
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Value = (ulong)BitConverter.SingleToInt32Bits(value);
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}
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public Operand(double value) : this(OperandKind.Constant, OperandType.FP64)
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{
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Value = (ulong)BitConverter.DoubleToInt64Bits(value);
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}
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public Operand(int index, RegisterType regType, OperandType type) : this()
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{
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Kind = OperandKind.Register;
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Type = type;
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Value = (ulong)((int)regType << 24 | index);
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}
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public Register GetRegister()
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{
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return new Register((int)Value & 0xffffff, (RegisterType)(Value >> 24));
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}
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public byte AsByte()
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{
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return (byte)Value;
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}
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public short AsInt16()
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{
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return (short)Value;
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}
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public int AsInt32()
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{
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return (int)Value;
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}
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public long AsInt64()
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{
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return (long)Value;
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}
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public float AsFloat()
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{
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return BitConverter.Int32BitsToSingle((int)Value);
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}
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public double AsDouble()
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{
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return BitConverter.Int64BitsToDouble((long)Value);
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}
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internal void NumberLocal(int number)
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{
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if (Kind != OperandKind.LocalVariable)
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{
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throw new InvalidOperationException("The operand is not a local variable.");
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}
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Value = (ulong)number;
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}
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public override int GetHashCode()
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{
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if (Kind == OperandKind.LocalVariable)
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{
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return base.GetHashCode();
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}
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else
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{
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return (int)Value ^ ((int)Kind << 16) ^ ((int)Type << 20);
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}
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}
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}
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}
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