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306eeead06
Ryujinx
/
Ryujinx.Graphics
/
Gal
/
IGalMemory.cs
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Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
2018-05-23 01:43:31 +00:00
namespace
Ryujinx.Graphics.Gal
{
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-04 01:45:25 +00:00
public
interface
IGalMemory
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
2018-05-23 01:43:31 +00:00
{
Do naming refactoring on Ryujinx.Graphics (#611) * Renaming part 1 * Renaming part 2 * Renaming part 3 * Renaming part 4 * Renaming part 5 * Renaming part 6 * Renaming part 7 * Renaming part 8 * Renaming part 9 * Renaming part 10 * General cleanup * Thought I got all of these * Apply #595 * Additional renaming * Tweaks from feedback * Rename files
2019-03-04 01:45:25 +00:00
int
ReadInt32
(
long
position
)
;
Improve shader sending method to GAL, use a memory interface instead of reading a fixed array size and sending every time
2018-05-23 01:43:31 +00:00
}
}
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