2019-10-13 06:02:07 +00:00
|
|
|
using OpenTK.Graphics.OpenGL;
|
|
|
|
using System;
|
|
|
|
|
|
|
|
namespace Ryujinx.Graphics.OpenGL
|
|
|
|
{
|
|
|
|
static class HwCapabilities
|
|
|
|
{
|
2019-12-01 02:53:09 +00:00
|
|
|
private static Lazy<bool> _supportsAstcCompression = new Lazy<bool>(() => HasExtension("GL_KHR_texture_compression_astc_ldr"));
|
2019-10-13 06:02:07 +00:00
|
|
|
|
2019-12-09 02:55:22 +00:00
|
|
|
private static Lazy<int> _maximumComputeSharedMemorySize = new Lazy<int>(() => GetLimit(All.MaxComputeSharedMemorySize));
|
|
|
|
private static Lazy<int> _storageBufferOffsetAlignment = new Lazy<int>(() => GetLimit(All.ShaderStorageBufferOffsetAlignment));
|
2019-12-01 02:53:09 +00:00
|
|
|
|
2019-12-11 06:54:18 +00:00
|
|
|
private static Lazy<bool> _isNvidiaDriver = new Lazy<bool>(() => IsNvidiaDriver());
|
2019-12-01 02:53:09 +00:00
|
|
|
|
2019-12-11 06:54:18 +00:00
|
|
|
public static bool SupportsAstcCompression => _supportsAstcCompression.Value;
|
|
|
|
public static bool SupportsNonConstantTextureOffset => _isNvidiaDriver.Value;
|
|
|
|
|
|
|
|
public static int MaximumComputeSharedMemorySize => _maximumComputeSharedMemorySize.Value;
|
|
|
|
public static int StorageBufferOffsetAlignment => _storageBufferOffsetAlignment.Value;
|
2019-10-13 06:02:07 +00:00
|
|
|
|
|
|
|
private static bool HasExtension(string name)
|
|
|
|
{
|
|
|
|
int numExtensions = GL.GetInteger(GetPName.NumExtensions);
|
|
|
|
|
|
|
|
for (int extension = 0; extension < numExtensions; extension++)
|
|
|
|
{
|
|
|
|
if (GL.GetString(StringNameIndexed.Extensions, extension) == name)
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
2019-12-01 02:53:09 +00:00
|
|
|
|
|
|
|
private static int GetLimit(All name)
|
|
|
|
{
|
|
|
|
return GL.GetInteger((GetPName)name);
|
|
|
|
}
|
2019-12-11 06:54:18 +00:00
|
|
|
|
|
|
|
private static bool IsNvidiaDriver()
|
|
|
|
{
|
|
|
|
return GL.GetString(StringName.Vendor).Equals("NVIDIA Corporation");
|
|
|
|
}
|
2019-10-13 06:02:07 +00:00
|
|
|
}
|
|
|
|
}
|