Ryujinx/ChocolArm64/State/AThreadState.cs

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using ChocolArm64.Events;
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using System;
using System.Collections.Generic;
using System.Diagnostics;
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using System.Runtime.Intrinsics;
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namespace ChocolArm64.State
{
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public class AThreadState
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{
internal const int LRIndex = 30;
internal const int ZRIndex = 31;
internal const int ErgSizeLog2 = 4;
internal const int DczSizeLog2 = 4;
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public ulong X0, X1, X2, X3, X4, X5, X6, X7,
X8, X9, X10, X11, X12, X13, X14, X15,
X16, X17, X18, X19, X20, X21, X22, X23,
X24, X25, X26, X27, X28, X29, X30, X31;
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public Vector128<float> V0, V1, V2, V3, V4, V5, V6, V7,
V8, V9, V10, V11, V12, V13, V14, V15,
V16, V17, V18, V19, V20, V21, V22, V23,
V24, V25, V26, V27, V28, V29, V30, V31;
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public bool Overflow;
public bool Carry;
public bool Zero;
public bool Negative;
public int ProcessId;
public int ThreadId;
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public bool Running { get; set; }
public long TpidrEl0 { get; set; }
public long Tpidr { get; set; }
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public int Fpcr { get; set; }
public int Fpsr { get; set; }
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public uint CtrEl0 => 0x8444c004;
public uint DczidEl0 => 0x00000004;
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public ulong CntfrqEl0 { get; set; }
public ulong CntpctEl0
{
get
{
double Ticks = TickCounter.ElapsedTicks * HostTickFreq;
return (ulong)(Ticks * CntfrqEl0);
}
}
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public event EventHandler<AInstExceptionEventArgs> Break;
public event EventHandler<AInstExceptionEventArgs> SvcCall;
public event EventHandler<AInstUndefinedEventArgs> Undefined;
private Stack<long> CallStack;
private static Stopwatch TickCounter;
private static double HostTickFreq;
public AThreadState()
{
CallStack = new Stack<long>();
}
static AThreadState()
{
HostTickFreq = 1.0 / Stopwatch.Frequency;
TickCounter = new Stopwatch();
TickCounter.Start();
}
internal void OnBreak(int Imm)
{
Break?.Invoke(this, new AInstExceptionEventArgs(Imm));
}
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internal void OnSvcCall(int Imm)
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{
SvcCall?.Invoke(this, new AInstExceptionEventArgs(Imm));
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}
internal void OnUndefined(long Position, int RawOpCode)
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{
Undefined?.Invoke(this, new AInstUndefinedEventArgs(Position, RawOpCode));
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}
internal void EnterMethod(long Position)
{
CallStack.Push(Position);
}
internal void ExitMethod()
{
CallStack.TryPop(out _);
}
internal void JumpMethod(long Position)
{
CallStack.TryPop(out _);
CallStack.Push(Position);
}
public long[] GetCallStack()
{
return CallStack.ToArray();
}
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}
}