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Ryujinx
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5cd6ce87b7
Ryujinx
/
Ryujinx.Graphics
/
Gal
/
Shader
/
ShaderIrNode.cs
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Merge shader branch, adding support for GLSL decompilation, a macro interpreter, and a rewrite of the GPU code.
2018-04-08 19:17:35 +00:00
namespace
Ryujinx.Graphics.Gal.Shader
{
SPIR-V Intermediate Shading Language support * Enable from Ryujinx.conf * Adapt to use OpenTK.NetStandard * Implement usage of UBOs for GLSL and SPIR-V * Fix a NVidia related issue * Use constant from UniformBinding
2018-06-20 16:30:18 +00:00
public
class
ShaderIrNode
{
}
Merge shader branch, adding support for GLSL decompilation, a macro interpreter, and a rewrite of the GPU code.
2018-04-08 19:17:35 +00:00
}
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