Ryujinx/src/Ryujinx.Ui.Common/Helper/ValueFormatUtils.cs

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Overhaul of string formatting/parsing/sorting logic for TimeSpans, DateTimes, and file sizes (#4956) * Fixed formatting/parsing issues with ApplicationData properties TimePlayed, LastPlayed, and FileSize Replaced double-based TimePlayed property with TimeSpan?-based one in ApplicationData and ApplicationMetadata Added a migration for TimePlayed, just like in #4861 Consolidated ApplicationData's FileSize* properties into one FileSize property Added a formatting/parsing helper class ValueFormatUtils for TimeSpans, DateTimes, and file sizes Added new value converters for TimeSpans and file sizes for the Avalonia UI Added TimePlayedSortComparer Fixed sort order in LastPlayedSortComparer Fixed sort order for ApplicationData fields TimePlayed, LastPlayed, and FileSize Fixed crashes caused by SortHelper Replaced SystemInfo.ToMiBString with ToGiBString backed by ValueFormatUtils Replaced SaveModel.GetSizeString() with ValueFormatUtils * Additional ApplicationLibrary changes that got lost in the last commit * Removed unneeded usings * Removed converters as they are no longer needed * Updated comment on FormatDateTime * Removed base10 parameter from ValueFormatUtils FormatFileSize now always returns base 2 values with base 10 units Made ParseFileSize capable of parsing both base 2 and base 10 units * Removed nullable attribute from TimePlayed property Centralized TimePlayed update code into ApplicationMetadata * Changed UpdateTimePlayed() to use TimeSpan logic * Removed JsonIgnore attributes from ApplicationData * Implemented requested format changes * Fixed mistakes in method documentation comments * Made it so the Last Played value "Never" is localized in the Avalonia UI * Implemented suggestions * Remove unused import * Did a comment refinement pass in ValueFormatUtils.cs * Reordered ValueFormatUtils methods and sorted them into #regions * Integrated functionality from #5056 Also removed Logger print from last_played migration code * Implemented suggestions * Moved ValueFormatUtils and SystemInfo to namespace Ryujinx.Ui.Common * common: Respect proper value format convention and use base10 by default This could be discuss again in another issue/PR, for now revert to the previous behavior. Signed-off-by: Mary Guillemard <mary@mary.zone> --------- Signed-off-by: Mary Guillemard <mary@mary.zone> Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Mary Guillemard <mary@mary.zone>
2023-11-06 21:47:44 +00:00
using System;
using System.Globalization;
using System.Linq;
namespace Ryujinx.Ui.Common.Helper
{
public static class ValueFormatUtils
{
private static readonly string[] _fileSizeUnitStrings =
{
"B", "KiB", "MiB", "GiB", "TiB", "PiB", "EiB", // Base 10 units, used for formatting and parsing
"KB", "MB", "GB", "TB", "PB", "EB", // Base 2 units, used for parsing legacy values
};
/// <summary>
/// Used by <see cref="FormatFileSize"/>.
/// </summary>
public enum FileSizeUnits
{
Auto = -1,
Bytes = 0,
Kibibytes = 1,
Mebibytes = 2,
Gibibytes = 3,
Tebibytes = 4,
Pebibytes = 5,
Exbibytes = 6,
Kilobytes = 7,
Megabytes = 8,
Gigabytes = 9,
Terabytes = 10,
Petabytes = 11,
Exabytes = 12,
}
private const double SizeBase10 = 1000;
private const double SizeBase2 = 1024;
private const int UnitEBIndex = 6;
#region Value formatters
/// <summary>
/// Creates a human-readable string from a <see cref="TimeSpan"/>.
/// </summary>
/// <param name="timeSpan">The <see cref="TimeSpan"/> to be formatted.</param>
/// <returns>A formatted string that can be displayed in the UI.</returns>
public static string FormatTimeSpan(TimeSpan? timeSpan)
{
if (!timeSpan.HasValue || timeSpan.Value.TotalSeconds < 1)
{
// Game was never played
return TimeSpan.Zero.ToString("c", CultureInfo.InvariantCulture);
}
if (timeSpan.Value.TotalDays < 1)
{
// Game was played for less than a day
return timeSpan.Value.ToString("c", CultureInfo.InvariantCulture);
}
// Game was played for more than a day
TimeSpan onlyTime = timeSpan.Value.Subtract(TimeSpan.FromDays(timeSpan.Value.Days));
string onlyTimeString = onlyTime.ToString("c", CultureInfo.InvariantCulture);
return $"{timeSpan.Value.Days}d, {onlyTimeString}";
}
/// <summary>
/// Creates a human-readable string from a <see cref="DateTime"/>.
/// </summary>
/// <param name="utcDateTime">The <see cref="DateTime"/> to be formatted. This is expected to be UTC-based.</param>
/// <param name="culture">The <see cref="CultureInfo"/> that's used in formatting. Defaults to <see cref="CultureInfo.CurrentCulture"/>.</param>
/// <returns>A formatted string that can be displayed in the UI.</returns>
public static string FormatDateTime(DateTime? utcDateTime, CultureInfo culture = null)
{
culture ??= CultureInfo.CurrentCulture;
if (!utcDateTime.HasValue)
{
// In the Avalonia UI, this is turned into a localized version of "Never" by LocalizedNeverConverter.
return "Never";
}
return utcDateTime.Value.ToLocalTime().ToString(culture);
}
/// <summary>
/// Creates a human-readable file size string.
/// </summary>
/// <param name="size">The file size in bytes.</param>
/// <param name="forceUnit">Formats the passed size value as this unit, bypassing the automatic unit choice.</param>
/// <returns>A human-readable file size string.</returns>
public static string FormatFileSize(long size, FileSizeUnits forceUnit = FileSizeUnits.Auto)
{
if (size <= 0)
{
return $"0 {_fileSizeUnitStrings[0]}";
}
int unitIndex = (int)forceUnit;
if (forceUnit == FileSizeUnits.Auto)
{
unitIndex = Convert.ToInt32(Math.Floor(Math.Log(size, SizeBase10)));
// Apply an upper bound so that exabytes are the biggest unit used when formatting.
if (unitIndex > UnitEBIndex)
{
unitIndex = UnitEBIndex;
}
}
double sizeRounded;
if (unitIndex > UnitEBIndex)
{
sizeRounded = Math.Round(size / Math.Pow(SizeBase10, unitIndex - UnitEBIndex), 1);
}
else
{
sizeRounded = Math.Round(size / Math.Pow(SizeBase2, unitIndex), 1);
}
string sizeFormatted = sizeRounded.ToString(CultureInfo.InvariantCulture);
return $"{sizeFormatted} {_fileSizeUnitStrings[unitIndex]}";
}
#endregion
#region Value parsers
/// <summary>
/// Parses a string generated by <see cref="FormatTimeSpan"/> and returns the original <see cref="TimeSpan"/>.
/// </summary>
/// <param name="timeSpanString">A string representing a <see cref="TimeSpan"/>.</param>
/// <returns>A <see cref="TimeSpan"/> object. If the input string couldn't been parsed, <see cref="TimeSpan.Zero"/> is returned.</returns>
public static TimeSpan ParseTimeSpan(string timeSpanString)
{
TimeSpan returnTimeSpan = TimeSpan.Zero;
// An input string can either look like "01:23:45" or "1d, 01:23:45" if the timespan represents a duration of more than a day.
// Here, we split the input string to check if it's the former or the latter.
var valueSplit = timeSpanString.Split(", ");
if (valueSplit.Length > 1)
{
var dayPart = valueSplit[0].Split("d")[0];
if (int.TryParse(dayPart, out int days))
{
returnTimeSpan = returnTimeSpan.Add(TimeSpan.FromDays(days));
}
}
if (TimeSpan.TryParse(valueSplit.Last(), out TimeSpan parsedTimeSpan))
{
returnTimeSpan = returnTimeSpan.Add(parsedTimeSpan);
}
return returnTimeSpan;
}
/// <summary>
/// Parses a string generated by <see cref="FormatDateTime"/> and returns the original <see cref="DateTime"/>.
/// </summary>
/// <param name="dateTimeString">The string representing a <see cref="DateTime"/>.</param>
/// <returns>A <see cref="DateTime"/> object. If the input string couldn't be parsed, <see cref="DateTime.UnixEpoch"/> is returned.</returns>
public static DateTime ParseDateTime(string dateTimeString)
{
if (!DateTime.TryParse(dateTimeString, CultureInfo.CurrentCulture, out DateTime parsedDateTime))
{
// Games that were never played are supposed to appear before the oldest played games in the list,
// so returning DateTime.UnixEpoch here makes sense.
return DateTime.UnixEpoch;
}
return parsedDateTime;
}
/// <summary>
/// Parses a string generated by <see cref="FormatFileSize"/> and returns a <see cref="long"/> representing a number of bytes.
/// </summary>
/// <param name="sizeString">A string representing a file size formatted with <see cref="FormatFileSize"/>.</param>
/// <returns>A <see cref="long"/> representing a number of bytes.</returns>
public static long ParseFileSize(string sizeString)
{
// Enumerating over the units backwards because otherwise, sizeString.EndsWith("B") would exit the loop in the first iteration.
for (int i = _fileSizeUnitStrings.Length - 1; i >= 0; i--)
{
string unit = _fileSizeUnitStrings[i];
if (!sizeString.EndsWith(unit))
{
continue;
}
string numberString = sizeString.Split(" ")[0];
if (!double.TryParse(numberString, CultureInfo.InvariantCulture, out double number))
{
break;
}
double sizeBase = SizeBase2;
// If the unit index is one that points to a base 10 unit in the FileSizeUnitStrings array, subtract 6 to arrive at a usable power value.
if (i > UnitEBIndex)
{
i -= UnitEBIndex;
sizeBase = SizeBase10;
}
number *= Math.Pow(sizeBase, i);
return Convert.ToInt64(number);
}
return 0;
}
#endregion
}
}