2021-02-26 00:11:56 +00:00
|
|
|
using Ryujinx.Audio.Common;
|
|
|
|
using System;
|
|
|
|
using System.Runtime.InteropServices;
|
|
|
|
|
|
|
|
namespace Ryujinx.Audio.Integration
|
|
|
|
{
|
|
|
|
public class HardwareDeviceImpl : IHardwareDevice
|
|
|
|
{
|
|
|
|
private IHardwareDeviceSession _session;
|
|
|
|
private uint _channelCount;
|
|
|
|
private uint _sampleRate;
|
|
|
|
private uint _currentBufferTag;
|
|
|
|
|
|
|
|
private byte[] _buffer;
|
|
|
|
|
2021-12-23 16:33:56 +00:00
|
|
|
public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume)
|
2021-02-26 00:11:56 +00:00
|
|
|
{
|
2021-12-23 16:33:56 +00:00
|
|
|
_session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume);
|
2021-02-26 00:11:56 +00:00
|
|
|
_channelCount = channelCount;
|
|
|
|
_sampleRate = sampleRate;
|
|
|
|
_currentBufferTag = 0;
|
|
|
|
|
|
|
|
_buffer = new byte[Constants.TargetSampleCount * channelCount * sizeof(ushort)];
|
|
|
|
|
|
|
|
_session.Start();
|
|
|
|
}
|
|
|
|
|
|
|
|
public void AppendBuffer(ReadOnlySpan<short> data, uint channelCount)
|
|
|
|
{
|
|
|
|
data.CopyTo(MemoryMarshal.Cast<byte, short>(_buffer));
|
|
|
|
|
|
|
|
_session.QueueBuffer(new AudioBuffer
|
|
|
|
{
|
|
|
|
DataPointer = _currentBufferTag++,
|
|
|
|
Data = _buffer,
|
|
|
|
DataSize = (ulong)_buffer.Length,
|
|
|
|
});
|
|
|
|
|
|
|
|
_currentBufferTag = _currentBufferTag % 4;
|
|
|
|
}
|
|
|
|
|
2021-12-23 16:33:56 +00:00
|
|
|
public void SetVolume(float volume)
|
|
|
|
{
|
|
|
|
_session.SetVolume(volume);
|
|
|
|
}
|
|
|
|
|
|
|
|
public float GetVolume()
|
|
|
|
{
|
|
|
|
return _session.GetVolume();
|
|
|
|
}
|
|
|
|
|
2021-02-26 00:11:56 +00:00
|
|
|
public uint GetChannelCount()
|
|
|
|
{
|
|
|
|
return _channelCount;
|
|
|
|
}
|
|
|
|
|
|
|
|
public uint GetSampleRate()
|
|
|
|
{
|
|
|
|
return _sampleRate;
|
|
|
|
}
|
|
|
|
|
|
|
|
public void Dispose()
|
|
|
|
{
|
|
|
|
Dispose(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
|
|
{
|
|
|
|
if (disposing)
|
|
|
|
{
|
|
|
|
_session.Dispose();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|