Ryujinx/Ryujinx.Common/Logging/LogEventArgsJson.cs

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using System;
using System.Text.Json.Serialization;
namespace Ryujinx.Common.Logging
{
internal class LogEventArgsJson
{
public LogLevel Level { get; }
public TimeSpan Time { get; }
public string ThreadName { get; }
public string Message { get; }
public string Data { get; }
[JsonConstructor]
public LogEventArgsJson(LogLevel level, TimeSpan time, string threadName, string message, string data = null)
{
Level = level;
Time = time;
ThreadName = threadName;
Message = message;
Data = data;
}
public static LogEventArgsJson FromLogEventArgs(LogEventArgs args)
{
return new LogEventArgsJson(args.Level, args.Time, args.ThreadName, args.Message, DynamicObjectFormatter.Format(args.Data));
}
}
}