Ryujinx/Ryujinx.HLE/HOS/Diagnostics/Demangler/Ast/LocalName.cs

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using System.IO;
namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class LocalName : BaseNode
{
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private BaseNode _encoding;
private BaseNode _entity;
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public LocalName(BaseNode encoding, BaseNode entity) : base(NodeType.LocalName)
{
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this._encoding = encoding;
this._entity = entity;
}
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public override void PrintLeft(TextWriter writer)
{
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_encoding.Print(writer);
writer.Write("::");
_entity.Print(writer);
}
}
}