Ryujinx/Ryujinx.HLE/Hid/HidEmulatedDevices.cs

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using System;
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.HLE.Input
{
public class HidEmulatedDevices
{
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public enum HostDevice
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{
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None,
Keyboard,
GamePad_0,
GamePad_1,
GamePad_2,
GamePad_3,
GamePad_4,
GamePad_5,
GamePad_6,
GamePad_7,
GamePad_8,
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};
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public static Dictionary<HidControllerId, HostDevice> Devices;
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}
}