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51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
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//
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// Copyright (c) 2019-2020 Ryujinx
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// The type of a node.
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/// </summary>
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public enum NodeIdType : byte
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{
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/// <summary>
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/// Invalid node id.
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/// </summary>
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Invalid = 0,
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/// <summary>
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/// Voice related node id. (data source, biquad filter, ...)
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/// </summary>
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Voice = 1,
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/// <summary>
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/// Mix related node id. (mix, effects, splitters, ...)
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/// </summary>
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Mix = 2,
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/// <summary>
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/// Sink related node id. (device & circular buffer sink)
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/// </summary>
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Sink = 3,
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/// <summary>
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/// Performance monitoring related node id (performance commands)
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/// </summary>
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Performance = 15
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}
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}
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