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61 lines
1.7 KiB
C#
61 lines
1.7 KiB
C#
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//
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// Copyright (c) 2019-2020 Ryujinx
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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//
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namespace Ryujinx.Audio.Renderer.Common
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{
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/// <summary>
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/// The type of an effect.
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/// </summary>
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public enum EffectType : byte
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{
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/// <summary>
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/// Invalid effect.
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/// </summary>
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Invalid,
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/// <summary>
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/// Effect applying additional mixing capability.
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/// </summary>
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BufferMix,
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/// <summary>
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/// Effect applying custom user effect (via auxiliary buffers).
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/// </summary>
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AuxiliaryBuffer,
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/// <summary>
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/// Effect applying a delay.
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/// </summary>
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Delay,
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/// <summary>
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/// Effect applying a reverberation effect via a given preset.
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/// </summary>
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Reverb,
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/// <summary>
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/// Effect applying a 3D reverberation effect via a given preset.
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/// </summary>
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Reverb3d,
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/// <summary>
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/// Effect applying a biquad filter.
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/// </summary>
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BiquadFilter
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}
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}
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