Ryujinx/Ryujinx.Graphics/Gal/IGalConstBuffer.cs

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2018-07-29 05:47:10 +00:00
using System;
namespace Ryujinx.Graphics.Gal
{
public interface IGalConstBuffer
{
void LockCache();
void UnlockCache();
void Create(long Key, long Size);
bool IsCached(long Key, long Size);
void SetData(long Key, long Size, IntPtr HostAddress);
void Bind(GalShaderType ShaderType, int Index, long Key);
}
}