Ryujinx/Ryujinx/Loaders/ElfSym.cs

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C#
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2018-02-04 23:08:20 +00:00
namespace Ryujinx.Loaders
{
struct ElfSym
{
public string Name { get; private set; }
public ElfSymType Type { get; private set; }
public ElfSymBinding Binding { get; private set; }
public ElfSymVisibility Visibility { get; private set; }
public bool IsFuncOrObject =>
Type == ElfSymType.STT_FUNC ||
Type == ElfSymType.STT_OBJECT;
public bool IsGlobalOrWeak =>
Binding == ElfSymBinding.STB_GLOBAL ||
Binding == ElfSymBinding.STB_WEAK;
public int SHIdx { get; private set; }
public long ValueAbs { get; private set; }
public long Value { get; private set; }
public long Size { get; private set; }
public ElfSym(
string Name,
int Info,
int Other,
int SHIdx,
long ImageBase,
long Value,
long Size)
{
this.Name = Name;
this.Type = (ElfSymType)(Info & 0xf);
this.Binding = (ElfSymBinding)(Info >> 4);
this.Visibility = (ElfSymVisibility)Other;
this.SHIdx = SHIdx;
this.ValueAbs = Value + ImageBase;
this.Value = Value;
this.Size = Size;
}
}
}