2021-08-12 06:09:56 +00:00
|
|
|
|
using System;
|
|
|
|
|
|
|
|
|
|
namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
|
|
|
|
|
{
|
|
|
|
|
struct TextureMeta : IEquatable<TextureMeta>
|
|
|
|
|
{
|
|
|
|
|
public int CbufSlot { get; }
|
|
|
|
|
public int Handle { get; }
|
|
|
|
|
public TextureFormat Format { get; }
|
|
|
|
|
public SamplerType Type { get; }
|
|
|
|
|
|
|
|
|
|
public TextureMeta(int cbufSlot, int handle, TextureFormat format, SamplerType type)
|
|
|
|
|
{
|
|
|
|
|
CbufSlot = cbufSlot;
|
|
|
|
|
Handle = handle;
|
|
|
|
|
Format = format;
|
|
|
|
|
Type = type;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override bool Equals(object obj)
|
|
|
|
|
{
|
|
|
|
|
return obj is TextureMeta other && Equals(other);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public bool Equals(TextureMeta other)
|
|
|
|
|
{
|
2022-02-13 15:54:44 +00:00
|
|
|
|
return CbufSlot == other.CbufSlot && Handle == other.Handle && Format == other.Format && Type == other.Type;
|
2021-08-12 06:09:56 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override int GetHashCode()
|
|
|
|
|
{
|
2022-02-13 15:54:44 +00:00
|
|
|
|
return HashCode.Combine(CbufSlot, Handle, Format, Type);
|
2021-08-12 06:09:56 +00:00
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|