2020-08-18 01:49:37 +00:00
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using Ryujinx.Audio.Renderer.Common;
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using Ryujinx.Audio.Renderer.Parameter;
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using Ryujinx.Audio.Renderer.Parameter.Effect;
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using Ryujinx.Audio.Renderer.Server.MemoryPool;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Audio.Renderer.Server.Effect
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{
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/// <summary>
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/// Server state for a buffer mix effect.
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/// </summary>
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public class BufferMixEffect : BaseEffect
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{
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/// <summary>
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/// The buffer mix parameter.
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/// </summary>
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public BufferMixParameter Parameter;
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public override EffectType TargetEffectType => EffectType.BufferMix;
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2021-05-25 17:01:09 +00:00
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public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion1 parameter, PoolMapper mapper)
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{
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Update(out updateErrorInfo, ref parameter, mapper);
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}
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public override void Update(out BehaviourParameter.ErrorInfo updateErrorInfo, ref EffectInParameterVersion2 parameter, PoolMapper mapper)
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{
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Update(out updateErrorInfo, ref parameter, mapper);
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}
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public void Update<T>(out BehaviourParameter.ErrorInfo updateErrorInfo, ref T parameter, PoolMapper mapper) where T : unmanaged, IEffectInParameter
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2020-08-18 01:49:37 +00:00
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{
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Debug.Assert(IsTypeValid(ref parameter));
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UpdateParameterBase(ref parameter);
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Parameter = MemoryMarshal.Cast<byte, BufferMixParameter>(parameter.SpecificData)[0];
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IsEnabled = parameter.IsEnabled;
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updateErrorInfo = new BehaviourParameter.ErrorInfo();
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}
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public override void UpdateForCommandGeneration()
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{
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UpdateUsageStateForCommandGeneration();
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}
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}
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2022-07-25 18:46:33 +00:00
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}
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