Ryujinx/src/Ryujinx.Graphics.Metal/TextureView.cs

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using Ryujinx.Common.Memory;
using Ryujinx.Graphics.GAL;
using System;
namespace Ryujinx.Graphics.Metal
{
class TextureView : ITexture, IDisposable
{
public int Width { get; }
public int Height { get; }
public float ScaleFactor { get; }
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
{
throw new NotImplementedException();
}
public void CopyTo(ITexture destination, int srcLayer, int dstLayer, int srcLevel, int dstLevel)
{
throw new NotImplementedException();
}
public void CopyTo(ITexture destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
{
throw new NotImplementedException();
}
public void CopyTo(BufferRange range, int layer, int level, int stride)
{
throw new NotImplementedException();
}
public ITexture CreateView(TextureCreateInfo info, int firstLayer, int firstLevel)
{
throw new NotImplementedException();
}
public PinnedSpan<byte> GetData()
{
throw new NotImplementedException();
}
public PinnedSpan<byte> GetData(int layer, int level)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data, int layer, int level)
{
throw new NotImplementedException();
}
public void SetData(SpanOrArray<byte> data, int layer, int level, Rectangle<int> region)
{
throw new NotImplementedException();
}
public void SetStorage(BufferRange buffer)
{
throw new NotImplementedException();
}
public void Release()
{
throw new NotImplementedException();
}
public void Dispose()
{
throw new NotImplementedException();
}
}
}