2018-02-04 23:08:20 +00:00
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using System;
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using System.Collections.ObjectModel;
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2018-02-20 20:09:23 +00:00
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namespace Ryujinx.Graphics.Gpu
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2018-02-04 23:08:20 +00:00
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{
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2018-02-20 20:09:23 +00:00
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public struct NsGpuPBEntry
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2018-02-04 23:08:20 +00:00
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{
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2018-04-08 19:17:35 +00:00
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public int Method { get; private set; }
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2018-02-04 23:08:20 +00:00
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public int SubChannel { get; private set; }
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private int[] m_Arguments;
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public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments);
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2018-04-08 19:17:35 +00:00
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public NsGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
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2018-02-04 23:08:20 +00:00
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{
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2018-04-08 19:17:35 +00:00
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this.Method = Method;
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2018-02-04 23:08:20 +00:00
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this.SubChannel = SubChannel;
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this.m_Arguments = Arguments;
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}
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}
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}
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