mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2025-01-10 04:39:11 +00:00
Formatting and error
More Ava 11-ness Whoops
This commit is contained in:
parent
5e8eedae37
commit
02b355eebf
12 changed files with 260 additions and 258 deletions
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@ -1,7 +1,7 @@
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using Avalonia;
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using Avalonia.Data;
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using Avalonia.Controls;
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using Avalonia.Controls.Primitives;
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using Avalonia.Data;
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using Avalonia.LogicalTree;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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@ -19,7 +19,7 @@ namespace Ryujinx.Ava.UI.Helpers
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{
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public ToggleButton Button { get; }
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public bool IsAssigned { get; }
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public object Key { get; }
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public object Key { get; }
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public ButtonAssignedEventArgs(ToggleButton button, bool isAssigned, object key)
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{
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@ -107,4 +107,4 @@ namespace Ryujinx.Ava.UI.Helpers
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_shouldUnbind = shouldUnbind;
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}
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}
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}
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}
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@ -565,7 +565,7 @@ namespace Ryujinx.Ava.UI.Models.Input
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}
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else
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{
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config.Motion = new MotionConfigController
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config.Motion = new MotionConfigController
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{
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EnableMotion = EnableMotion,
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MotionBackend = MotionInputBackendType.GamepadDriver,
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@ -577,4 +577,4 @@ namespace Ryujinx.Ava.UI.Models.Input
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return config;
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}
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}
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}
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}
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@ -419,4 +419,4 @@ namespace Ryujinx.Ava.UI.Models.Input
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return config;
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}
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}
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}
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}
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@ -81,4 +81,4 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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Image = parentModel.Image;
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}
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}
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}
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}
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@ -889,4 +889,4 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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AvaloniaKeyboardDriver.Dispose();
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}
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}
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}
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}
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@ -70,4 +70,4 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
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Image = parentModel.Image;
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}
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}
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}
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}
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@ -25,8 +25,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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{
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if (visual is ToggleButton button && !(visual is CheckBox))
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{
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button.Checked += Button_Checked;
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button.Unchecked += Button_Unchecked;
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button.IsCheckedChanged += Button_IsCheckedChanged;
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}
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}
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}
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@ -41,129 +40,131 @@ namespace Ryujinx.Ava.UI.Views.Input
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}
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}
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private void Button_Checked(object sender, RoutedEventArgs e)
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private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
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{
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if (sender is ToggleButton button)
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{
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if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
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if ((bool)button.IsChecked)
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{
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return;
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}
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bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
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if (_currentAssigner == null && (bool)button.IsChecked)
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{
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_currentAssigner = new ButtonKeyAssigner(button);
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FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
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PointerPressed += MouseClick;
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IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
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IButtonAssigner assigner = CreateButtonAssigner(isStick);
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_currentAssigner.ButtonAssigned += (sender, e) =>
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if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
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{
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if (e.IsAssigned)
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return;
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}
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bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
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if (_currentAssigner == null && (bool)button.IsChecked)
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{
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_currentAssigner = new ButtonKeyAssigner(button);
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this.Focus(NavigationMethod.Pointer);
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PointerPressed += MouseClick;
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IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
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IButtonAssigner assigner = CreateButtonAssigner(isStick);
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_currentAssigner.ButtonAssigned += (sender, e) =>
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{
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var viewModel = (DataContext as ControllerInputViewModel);
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viewModel.parentModel.IsModified = true;
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switch (button.Name)
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if (e.IsAssigned)
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{
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case "ButtonZl":
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viewModel.Config.ButtonZl = (GamepadInputId)e.Key;
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break;
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case "ButtonL":
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viewModel.Config.ButtonL = (GamepadInputId)e.Key;
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break;
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case "ButtonMinus":
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viewModel.Config.ButtonMinus = (GamepadInputId)e.Key;
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break;
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case "LeftStickButton":
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viewModel.Config.LeftStickButton = (GamepadInputId)e.Key;
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break;
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case "LeftJoystick":
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viewModel.Config.LeftJoystick = (StickInputId)e.Key;
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break;
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case "DpadUp":
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viewModel.Config.DpadUp = (GamepadInputId)e.Key;
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break;
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case "DpadDown":
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viewModel.Config.DpadDown = (GamepadInputId)e.Key;
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break;
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case "DpadLeft":
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viewModel.Config.DpadLeft = (GamepadInputId)e.Key;
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break;
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case "DpadRight":
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viewModel.Config.DpadRight = (GamepadInputId)e.Key;
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break;
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case "LeftButtonSr":
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viewModel.Config.LeftButtonSr = (GamepadInputId)e.Key;
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break;
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case "LeftButtonSl":
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viewModel.Config.LeftButtonSl = (GamepadInputId)e.Key;
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break;
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case "RightButtonSr":
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viewModel.Config.RightButtonSr = (GamepadInputId)e.Key;
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break;
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case "RightButtonSl":
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viewModel.Config.RightButtonSl = (GamepadInputId)e.Key;
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break;
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case "ButtonZr":
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viewModel.Config.ButtonZr = (GamepadInputId)e.Key;
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break;
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case "ButtonR":
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viewModel.Config.ButtonR = (GamepadInputId)e.Key;
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break;
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case "ButtonPlus":
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viewModel.Config.ButtonPlus = (GamepadInputId)e.Key;
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break;
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case "ButtonA":
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viewModel.Config.ButtonA = (GamepadInputId)e.Key;
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break;
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case "ButtonB":
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viewModel.Config.ButtonB = (GamepadInputId)e.Key;
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break;
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case "ButtonX":
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viewModel.Config.ButtonX = (GamepadInputId)e.Key;
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break;
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case "ButtonY":
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viewModel.Config.ButtonY = (GamepadInputId)e.Key;
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break;
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case "RightStickButton":
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viewModel.Config.RightStickButton = (GamepadInputId)e.Key;
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break;
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case "RightJoystick":
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viewModel.Config.RightJoystick = (StickInputId)e.Key;
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break;
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}
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}
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};
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var viewModel = (DataContext as ControllerInputViewModel);
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viewModel.parentModel.IsModified = true;
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_currentAssigner.GetInputAndAssign(assigner, keyboard);
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switch (button.Name)
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{
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case "ButtonZl":
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viewModel.Config.ButtonZl = (GamepadInputId)e.Key;
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break;
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case "ButtonL":
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viewModel.Config.ButtonL = (GamepadInputId)e.Key;
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break;
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case "ButtonMinus":
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viewModel.Config.ButtonMinus = (GamepadInputId)e.Key;
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break;
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case "LeftStickButton":
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viewModel.Config.LeftStickButton = (GamepadInputId)e.Key;
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break;
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case "LeftJoystick":
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viewModel.Config.LeftJoystick = (StickInputId)e.Key;
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break;
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case "DpadUp":
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viewModel.Config.DpadUp = (GamepadInputId)e.Key;
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break;
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case "DpadDown":
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viewModel.Config.DpadDown = (GamepadInputId)e.Key;
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break;
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case "DpadLeft":
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viewModel.Config.DpadLeft = (GamepadInputId)e.Key;
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break;
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case "DpadRight":
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viewModel.Config.DpadRight = (GamepadInputId)e.Key;
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break;
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case "LeftButtonSr":
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viewModel.Config.LeftButtonSr = (GamepadInputId)e.Key;
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break;
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case "LeftButtonSl":
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viewModel.Config.LeftButtonSl = (GamepadInputId)e.Key;
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break;
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case "RightButtonSr":
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viewModel.Config.RightButtonSr = (GamepadInputId)e.Key;
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break;
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case "RightButtonSl":
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viewModel.Config.RightButtonSl = (GamepadInputId)e.Key;
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break;
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case "ButtonZr":
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viewModel.Config.ButtonZr = (GamepadInputId)e.Key;
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break;
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case "ButtonR":
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viewModel.Config.ButtonR = (GamepadInputId)e.Key;
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break;
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case "ButtonPlus":
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viewModel.Config.ButtonPlus = (GamepadInputId)e.Key;
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break;
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case "ButtonA":
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viewModel.Config.ButtonA = (GamepadInputId)e.Key;
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break;
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case "ButtonB":
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viewModel.Config.ButtonB = (GamepadInputId)e.Key;
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break;
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case "ButtonX":
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viewModel.Config.ButtonX = (GamepadInputId)e.Key;
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break;
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case "ButtonY":
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viewModel.Config.ButtonY = (GamepadInputId)e.Key;
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break;
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case "RightStickButton":
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viewModel.Config.RightStickButton = (GamepadInputId)e.Key;
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break;
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case "RightJoystick":
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viewModel.Config.RightJoystick = (StickInputId)e.Key;
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break;
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}
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}
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};
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_currentAssigner.GetInputAndAssign(assigner, keyboard);
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}
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else
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{
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if (_currentAssigner != null)
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{
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ToggleButton oldButton = _currentAssigner.ToggledButton;
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_currentAssigner.Cancel();
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_currentAssigner = null;
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button.IsChecked = false;
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}
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}
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}
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else
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{
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if (_currentAssigner != null)
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{
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ToggleButton oldButton = _currentAssigner.ToggledButton;
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_currentAssigner.Cancel();
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_currentAssigner = null;
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button.IsChecked = false;
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}
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_currentAssigner?.Cancel();
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_currentAssigner = null;
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}
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}
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}
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private void Button_Unchecked(object sender, RoutedEventArgs e)
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{
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_currentAssigner?.Cancel();
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_currentAssigner = null;
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}
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private void MouseClick(object sender, PointerPressedEventArgs e)
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{
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bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
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@ -189,4 +190,4 @@ namespace Ryujinx.Ava.UI.Views.Input
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_currentAssigner = null;
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}
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}
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}
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}
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@ -63,7 +63,7 @@
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HorizontalAlignment="Stretch"
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VerticalAlignment="Center"
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SelectionChanged="PlayerIndexBox_OnSelectionChanged"
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Items="{Binding PlayerIndexes}"
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ItemsSource="{Binding PlayerIndexes}"
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SelectedIndex="{Binding PlayerId}">
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<ComboBox.ItemTemplate>
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<DataTemplate>
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@ -91,14 +91,14 @@
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HorizontalAlignment="Left"
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VerticalAlignment="Center"
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Text="{locale:Locale ControllerSettingsProfile}" />
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<ui:ComboBox
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<ui:FAComboBox
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Grid.Column="1"
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IsEditable="True"
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Name="ProfileBox"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Center"
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SelectedIndex="0"
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Items="{Binding ProfilesList}"
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ItemsSource="{Binding ProfilesList}"
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Text="{Binding ProfileName}" />
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<Button
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Grid.Column="2"
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@ -167,7 +167,7 @@
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Name="DeviceBox"
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HorizontalAlignment="Stretch"
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VerticalAlignment="Center"
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Items="{Binding DeviceList}"
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ItemsSource="{Binding DeviceList}"
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SelectedIndex="{Binding Device}" />
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<Button
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Grid.Column="2"
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@ -200,7 +200,7 @@
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<ComboBox
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Grid.Column="1"
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HorizontalAlignment="Stretch"
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Items="{ReflectionBinding Controllers}"
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ItemsSource="{ReflectionBinding Controllers}"
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SelectedIndex="{ReflectionBinding Controller}">
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<ComboBox.ItemTemplate>
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<DataTemplate DataType="models:ControllerModel">
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@ -222,4 +222,4 @@
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</ContentControl.DataTemplates>
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</ContentControl>
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</StackPanel>
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</UserControl>
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</UserControl>
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@ -58,4 +58,4 @@ namespace Ryujinx.Ava.UI.Views.Input
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ViewModel.Dispose();
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}
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}
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}
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}
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|
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@ -24,8 +24,7 @@ namespace Ryujinx.Ava.UI.Views.Input
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{
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if (visual is ToggleButton button && !(visual is CheckBox))
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{
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button.Checked += Button_Checked;
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button.Unchecked += Button_Unchecked;
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button.IsCheckedChanged += Button_IsCheckedChanged;
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}
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}
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}
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@ -40,147 +39,149 @@ namespace Ryujinx.Ava.UI.Views.Input
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}
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}
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private void Button_Checked(object sender, RoutedEventArgs e)
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private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
|
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{
|
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if (sender is ToggleButton button)
|
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{
|
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if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
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if ((bool)button.IsChecked)
|
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{
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return;
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}
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bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
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if (_currentAssigner == null && (bool)button.IsChecked)
|
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{
|
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_currentAssigner = new ButtonKeyAssigner(button);
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FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
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PointerPressed += MouseClick;
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IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
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IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
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_currentAssigner.ButtonAssigned += (sender, e) =>
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if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
|
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{
|
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if (e.IsAssigned)
|
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return;
|
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}
|
||||
|
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bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
|
||||
|
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if (_currentAssigner == null && (bool)button.IsChecked)
|
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{
|
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_currentAssigner = new ButtonKeyAssigner(button);
|
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|
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this.Focus(NavigationMethod.Pointer);
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|
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PointerPressed += MouseClick;
|
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|
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IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
|
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IButtonAssigner assigner = CreateButtonAssigner(isStick);
|
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|
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_currentAssigner.ButtonAssigned += (sender, e) =>
|
||||
{
|
||||
var viewModel = (DataContext as KeyboardInputViewModel);
|
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viewModel.parentModel.IsModified = true;
|
||||
|
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switch (button.Name)
|
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if (e.IsAssigned)
|
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{
|
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case "ButtonZl":
|
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viewModel.Config.ButtonZl = (Key)e.Key;
|
||||
break;
|
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case "ButtonL":
|
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viewModel.Config.ButtonL = (Key)e.Key;
|
||||
break;
|
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case "ButtonMinus":
|
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viewModel.Config.ButtonMinus = (Key)e.Key;
|
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break;
|
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case "LeftStickButton":
|
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viewModel.Config.LeftStickButton = (Key)e.Key;
|
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break;
|
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case "LeftStickUp":
|
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viewModel.Config.LeftStickUp = (Key)e.Key;
|
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break;
|
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case "LeftStickDown":
|
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viewModel.Config.LeftStickDown = (Key)e.Key;
|
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break;
|
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case "LeftStickRight":
|
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viewModel.Config.LeftStickRight = (Key)e.Key;
|
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break;
|
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case "LeftStickLeft":
|
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viewModel.Config.LeftStickLeft = (Key)e.Key;
|
||||
break;
|
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case "DpadUp":
|
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viewModel.Config.DpadUp = (Key)e.Key;
|
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break;
|
||||
case "DpadDown":
|
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viewModel.Config.DpadDown = (Key)e.Key;
|
||||
break;
|
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case "DpadLeft":
|
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viewModel.Config.DpadLeft = (Key)e.Key;
|
||||
break;
|
||||
case "DpadRight":
|
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viewModel.Config.DpadRight = (Key)e.Key;
|
||||
break;
|
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case "LeftButtonSr":
|
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viewModel.Config.LeftButtonSr = (Key)e.Key;
|
||||
break;
|
||||
case "LeftButtonSl":
|
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viewModel.Config.LeftButtonSl = (Key)e.Key;
|
||||
break;
|
||||
case "RightButtonSr":
|
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viewModel.Config.RightButtonSr = (Key)e.Key;
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = (Key)e.Key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
var viewModel = (DataContext as KeyboardInputViewModel);
|
||||
viewModel.parentModel.IsModified = true;
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
switch (button.Name)
|
||||
{
|
||||
case "ButtonZl":
|
||||
viewModel.Config.ButtonZl = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonL":
|
||||
viewModel.Config.ButtonL = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonMinus":
|
||||
viewModel.Config.ButtonMinus = (Key)e.Key;
|
||||
break;
|
||||
case "LeftStickButton":
|
||||
viewModel.Config.LeftStickButton = (Key)e.Key;
|
||||
break;
|
||||
case "LeftStickUp":
|
||||
viewModel.Config.LeftStickUp = (Key)e.Key;
|
||||
break;
|
||||
case "LeftStickDown":
|
||||
viewModel.Config.LeftStickDown = (Key)e.Key;
|
||||
break;
|
||||
case "LeftStickRight":
|
||||
viewModel.Config.LeftStickRight = (Key)e.Key;
|
||||
break;
|
||||
case "LeftStickLeft":
|
||||
viewModel.Config.LeftStickLeft = (Key)e.Key;
|
||||
break;
|
||||
case "DpadUp":
|
||||
viewModel.Config.DpadUp = (Key)e.Key;
|
||||
break;
|
||||
case "DpadDown":
|
||||
viewModel.Config.DpadDown = (Key)e.Key;
|
||||
break;
|
||||
case "DpadLeft":
|
||||
viewModel.Config.DpadLeft = (Key)e.Key;
|
||||
break;
|
||||
case "DpadRight":
|
||||
viewModel.Config.DpadRight = (Key)e.Key;
|
||||
break;
|
||||
case "LeftButtonSr":
|
||||
viewModel.Config.LeftButtonSr = (Key)e.Key;
|
||||
break;
|
||||
case "LeftButtonSl":
|
||||
viewModel.Config.LeftButtonSl = (Key)e.Key;
|
||||
break;
|
||||
case "RightButtonSr":
|
||||
viewModel.Config.RightButtonSr = (Key)e.Key;
|
||||
break;
|
||||
case "RightButtonSl":
|
||||
viewModel.Config.RightButtonSl = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonZr":
|
||||
viewModel.Config.ButtonZr = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonR":
|
||||
viewModel.Config.ButtonR = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonPlus":
|
||||
viewModel.Config.ButtonPlus = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonA":
|
||||
viewModel.Config.ButtonA = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonB":
|
||||
viewModel.Config.ButtonB = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonX":
|
||||
viewModel.Config.ButtonX = (Key)e.Key;
|
||||
break;
|
||||
case "ButtonY":
|
||||
viewModel.Config.ButtonY = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickButton":
|
||||
viewModel.Config.RightStickButton = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickUp":
|
||||
viewModel.Config.RightStickUp = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickDown":
|
||||
viewModel.Config.RightStickDown = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickRight":
|
||||
viewModel.Config.RightStickRight = (Key)e.Key;
|
||||
break;
|
||||
case "RightStickLeft":
|
||||
viewModel.Config.RightStickLeft = (Key)e.Key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
_currentAssigner.GetInputAndAssign(assigner, keyboard);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_currentAssigner != null)
|
||||
{
|
||||
ToggleButton oldButton = _currentAssigner.ToggledButton;
|
||||
|
||||
_currentAssigner.Cancel();
|
||||
_currentAssigner = null;
|
||||
button.IsChecked = false;
|
||||
}
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Button_Unchecked(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_currentAssigner?.Cancel();
|
||||
_currentAssigner = null;
|
||||
}
|
||||
|
||||
private void MouseClick(object sender, PointerPressedEventArgs e)
|
||||
{
|
||||
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
|
||||
|
@ -206,4 +207,4 @@ namespace Ryujinx.Ava.UI.Views.Input
|
|||
_currentAssigner = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -194,4 +194,4 @@ namespace Ryujinx.Input.Assigner
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1227,4 +1227,4 @@ namespace Ryujinx.UI.Windows
|
|||
Dispose();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue