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Move ButtonValueType to seperate file
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parent
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2 changed files with 9 additions and 2 deletions
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@ -2,8 +2,6 @@ using System;
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namespace Ryujinx.Input
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{
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public enum ButtonValueType { Key, GamepadButtonInputId, StickId }
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public readonly struct ButtonValue
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{
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public readonly ButtonValueType Type;
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9
src/Ryujinx.Input/ButtonValueType.cs
Normal file
9
src/Ryujinx.Input/ButtonValueType.cs
Normal file
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@ -0,0 +1,9 @@
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namespace Ryujinx.Input
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{
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public enum ButtonValueType
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{
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Key,
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GamepadButtonInputId,
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StickId
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}
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}
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