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false/true -> 0/-1
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@ -97,8 +97,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
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{
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return imm switch
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{
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TruthTable.False => Const(IrConsts.False),
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TruthTable.True => Const(IrConsts.True),
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TruthTable.False => Const(0),
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TruthTable.True => Const(-1),
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TruthTable.In => x,
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TruthTable.And2 => context.BitwiseAnd(x, y),
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TruthTable.Xor2 => context.BitwiseExclusiveOr(x, y),
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