Restructure + Ack suggestions

This commit is contained in:
Isaac Marovitz 2023-05-17 11:00:09 -04:00 committed by Isaac Marovitz
parent b71fa3784e
commit 12991ce070
11 changed files with 188 additions and 193 deletions

View file

@ -4,55 +4,10 @@ using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using System;
namespace Ryujinx.Ava.UI.Models
namespace Ryujinx.Ava.UI.Models.Input
{
public class ControllerInputConfig : BaseModel
{
private StickInputId _leftJoystick;
private bool _leftInvertStickX;
private bool _leftInvertStickY;
private bool _leftRotate90;
private GamepadInputId _leftControllerStickButton;
private StickInputId _rightJoystick;
private bool _rightInvertStickX;
private bool _rightInvertStickY;
private bool _rightRotate90;
private GamepadInputId _rightControllerStickButton;
private GamepadInputId _buttonA;
private GamepadInputId _buttonB;
private GamepadInputId _buttonX;
private GamepadInputId _buttonY;
private GamepadInputId _buttonR;
private GamepadInputId _rightButtonSl;
private GamepadInputId _rightButtonSr;
private GamepadInputId _buttonZr;
private GamepadInputId _buttonPlus;
private GamepadInputId _dpadUp;
private GamepadInputId _dpadDown;
private GamepadInputId _dpadLeft;
private GamepadInputId _dpadRight;
private GamepadInputId _buttonL;
private GamepadInputId _leftButtonSl;
private GamepadInputId _leftButtonSr;
private GamepadInputId _buttonZl;
private GamepadInputId _buttonMinus;
private float _deadzoneLeft;
private float _deadzoneRight;
private float _rangeLeft;
private float _rangeRight;
private float _triggerThreshold;
private double _gyroDeadzone;
private int _sensitivity;
private bool _enableRumble;
private bool _enableMotion;
private float _weakRumble;
private float _strongRumble;
private MotionInputBackendType _motionBackend;
public bool EnableCemuHookMotion { get; set; }
public string DsuServerHost { get; set; }
public int DsuServerPort { get; set; }
@ -64,6 +19,7 @@ namespace Ryujinx.Ava.UI.Models
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
private StickInputId _leftJoystick;
public StickInputId LeftJoystick
{
get => _leftJoystick;
@ -74,6 +30,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _leftInvertStickX;
public bool LeftInvertStickX
{
get => _leftInvertStickX;
@ -84,6 +41,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _leftInvertStickY;
public bool LeftInvertStickY
{
get => _leftInvertStickY;
@ -94,6 +52,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _leftRotate90;
public bool LeftRotate90
{
get => _leftRotate90;
@ -104,6 +63,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _leftControllerStickButton;
public GamepadInputId LeftControllerStickButton
{
get => _leftControllerStickButton;
@ -114,6 +74,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private StickInputId _rightJoystick;
public StickInputId RightJoystick
{
get => _rightJoystick;
@ -124,6 +85,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _rightInvertStickX;
public bool RightInvertStickX
{
get => _rightInvertStickX;
@ -134,6 +96,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _rightInvertStickY;
public bool RightInvertStickY
{
get => _rightInvertStickY;
@ -144,6 +107,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private bool _rightRotate90;
public bool RightRotate90
{
get => _rightRotate90;
@ -154,6 +118,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _rightControllerStickButton;
public GamepadInputId RightControllerStickButton
{
get => _rightControllerStickButton;
@ -164,96 +129,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
public GamepadInputId ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
public GamepadInputId RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
public GamepadInputId RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private GamepadInputId _dpadUp;
public GamepadInputId DpadUp
{
get => _dpadUp;
@ -264,6 +140,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _dpadDown;
public GamepadInputId DpadDown
{
get => _dpadDown;
@ -274,6 +151,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _dpadLeft;
public GamepadInputId DpadLeft
{
get => _dpadLeft;
@ -284,6 +162,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _dpadRight;
public GamepadInputId DpadRight
{
get => _dpadRight;
@ -294,6 +173,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _buttonL;
public GamepadInputId ButtonL
{
get => _buttonL;
@ -304,36 +184,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
public GamepadInputId LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
public GamepadInputId LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
public GamepadInputId ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonMinus;
public GamepadInputId ButtonMinus
{
get => _buttonMinus;
@ -344,6 +195,139 @@ namespace Ryujinx.Ava.UI.Models
}
}
private GamepadInputId _leftButtonSl;
public GamepadInputId LeftButtonSl
{
get => _leftButtonSl;
set
{
_leftButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _leftButtonSr;
public GamepadInputId LeftButtonSr
{
get => _leftButtonSr;
set
{
_leftButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZl;
public GamepadInputId ButtonZl
{
get => _buttonZl;
set
{
_buttonZl = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonA;
public GamepadInputId ButtonA
{
get => _buttonA;
set
{
_buttonA = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonB;
public GamepadInputId ButtonB
{
get => _buttonB;
set
{
_buttonB = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonX;
public GamepadInputId ButtonX
{
get => _buttonX;
set
{
_buttonX = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonY;
public GamepadInputId ButtonY
{
get => _buttonY;
set
{
_buttonY = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonR;
public GamepadInputId ButtonR
{
get => _buttonR;
set
{
_buttonR = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonPlus;
public GamepadInputId ButtonPlus
{
get => _buttonPlus;
set
{
_buttonPlus = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSl;
public GamepadInputId RightButtonSl
{
get => _rightButtonSl;
set
{
_rightButtonSl = value;
OnPropertyChanged();
}
}
private GamepadInputId _rightButtonSr;
public GamepadInputId RightButtonSr
{
get => _rightButtonSr;
set
{
_rightButtonSr = value;
OnPropertyChanged();
}
}
private GamepadInputId _buttonZr;
public GamepadInputId ButtonZr
{
get => _buttonZr;
set
{
_buttonZr = value;
OnPropertyChanged();
}
}
private float _deadzoneLeft;
public float DeadzoneLeft
{
get => _deadzoneLeft;
@ -355,6 +339,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private float _deadzoneRight;
public float DeadzoneRight
{
get => _deadzoneRight;
@ -366,6 +351,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private float _rangeLeft;
public float RangeLeft
{
get => _rangeLeft;
@ -377,6 +363,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private float _rangeRight;
public float RangeRight
{
get => _rangeRight;
@ -388,6 +375,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
private float _triggerThreshold;
public float TriggerThreshold
{
get => _triggerThreshold;
@ -399,17 +387,29 @@ namespace Ryujinx.Ava.UI.Models
}
}
public int Sensitivity
private bool _enableMotion;
public bool EnableMotion
{
get => _sensitivity;
get => _enableMotion;
set
{
_sensitivity = value;
_enableMotion = value;
OnPropertyChanged();
}
}
private MotionInputBackendType _motionBackend;
public MotionInputBackendType MotionBackend
{
get => _motionBackend;
set
{
_motionBackend = value;
OnPropertyChanged();
}
}
private double _gyroDeadzone;
public double GyroDeadzone
{
get => _gyroDeadzone;
@ -421,16 +421,19 @@ namespace Ryujinx.Ava.UI.Models
}
}
public MotionInputBackendType MotionBackend
private int _sensitivity;
public int Sensitivity
{
get => _motionBackend;
get => _sensitivity;
set
{
_motionBackend = value;
_sensitivity = value;
OnPropertyChanged();
}
}
private bool _enableRumble;
public bool EnableRumble
{
get => _enableRumble;
@ -441,16 +444,7 @@ namespace Ryujinx.Ava.UI.Models
}
}
public bool EnableMotion
{
get => _enableMotion;
set
{
_enableMotion = value;
OnPropertyChanged();
}
}
private float _weakRumble;
public float WeakRumble
{
get => _weakRumble;
@ -460,6 +454,8 @@ namespace Ryujinx.Ava.UI.Models
OnPropertyChanged();
}
}
private float _strongRumble;
public float StrongRumble
{
get => _strongRumble;

View file

@ -2,7 +2,7 @@ using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
namespace Ryujinx.Ava.UI.Models
namespace Ryujinx.Ava.UI.Models.Input
{
public class KeyboardInputConfig : BaseModel
{

View file

@ -1,5 +1,5 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Models.Input;
using Ryujinx.Ava.UI.Views.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input

View file

@ -7,7 +7,6 @@ using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Input;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Views.Input;
using Ryujinx.Ava.UI.Windows;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;

View file

@ -1,5 +1,5 @@
using Avalonia.Svg.Skia;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.Models.Input;
namespace Ryujinx.Ava.UI.ViewModels.Input
{

View file

@ -4,7 +4,7 @@
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"

View file

@ -7,7 +7,7 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:models="clr-namespace:Ryujinx.Ava.UI.Models"
xmlns:views="clr-namespace:Ryujinx.Ava.UI.Views.Input"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"
d:DesignHeight="800"

View file

@ -6,7 +6,7 @@ using Avalonia.LogicalTree;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;

View file

@ -4,7 +4,7 @@
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
xmlns:helpers="clr-namespace:Ryujinx.Ava.UI.Helpers"
HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"

View file

@ -6,7 +6,7 @@
xmlns:controls="clr-namespace:Ryujinx.Ava.UI.Controls"
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.MotionInputView"
x:DataType="viewModels:MotionInputViewModel"

View file

@ -5,7 +5,7 @@
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Input"
mc:Ignorable="d"
x:Class="Ryujinx.Ava.UI.Views.Input.RumbleInputView"
x:DataType="viewModels:RumbleInputViewModel"