diff --git a/Ryujinx.Graphics/Gal/GalTextureFormat.cs b/Ryujinx.Graphics/Gal/GalTextureFormat.cs index 7d19dc26d..1a0cab77e 100644 --- a/Ryujinx.Graphics/Gal/GalTextureFormat.cs +++ b/Ryujinx.Graphics/Gal/GalTextureFormat.cs @@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Gal R32G32B32A32 = 0x1, R16G16B16A16 = 0x3, A8B8G8R8 = 0x8, + A2B10G10R10 = 0x9, R32 = 0xf, A1B5G5R5 = 0x14, B5G6R5 = 0x15, diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs index 349c695e5..3fdcc4cce 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLEnumConverter.cs @@ -73,6 +73,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float); case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat); case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte); + case GalTextureFormat.A2B10G10R10: return (PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed); case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float); case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551); case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565); @@ -204,4 +205,4 @@ namespace Ryujinx.Graphics.Gal.OpenGL throw new ArgumentException(nameof(BlendFactor)); } } -} \ No newline at end of file +} diff --git a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs index ac8f75c5f..951010df6 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureHelper.cs @@ -31,6 +31,7 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.R32G32B32A32: return Texture.Width * Texture.Height * 16; case GalTextureFormat.R16G16B16A16: return Texture.Width * Texture.Height * 8; case GalTextureFormat.A8B8G8R8: return Texture.Width * Texture.Height * 4; + case GalTextureFormat.A2B10G10R10: return Texture.Width * Texture.Height * 4; case GalTextureFormat.R32: return Texture.Width * Texture.Height * 4; case GalTextureFormat.A1B5G5R5: return Texture.Width * Texture.Height * 2; case GalTextureFormat.B5G6R5: return Texture.Width * Texture.Height * 2; diff --git a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs index 48bf1a90f..cbd93891b 100644 --- a/Ryujinx.HLE/Gpu/Texture/TextureReader.cs +++ b/Ryujinx.HLE/Gpu/Texture/TextureReader.cs @@ -13,6 +13,7 @@ namespace Ryujinx.HLE.Gpu.Texture case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture); case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture); case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture); + case GalTextureFormat.A2B10G10R10: return Read4Bpp (Memory, Texture); case GalTextureFormat.R32: return Read4Bpp (Memory, Texture); case GalTextureFormat.A1B5G5R5: return Read5551 (Memory, Texture); case GalTextureFormat.B5G6R5: return Read565 (Memory, Texture);