Vulkan/SPIR-V support for viewport inverse

This commit is contained in:
riperiperi 2022-05-07 16:04:55 +01:00
parent 884ee76d7c
commit 182c95a588
5 changed files with 26 additions and 10 deletions

View file

@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
private const uint CodeGenVersion = 3;
private const uint CodeGenVersion = 4;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";

View file

@ -268,6 +268,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
bool isViewportInverse = attr == AttributeConsts.SupportBlockViewInverseX || attr == AttributeConsts.SupportBlockViewInverseY;
if (isViewportInverse)
{
elemType = AggregateType.FP32;
elemIndex = Constant(TypeU32(), (attr - AttributeConsts.SupportBlockViewInverseX) >> 2);
return AccessChain(TypePointer(StorageClass.Uniform, TypeFP32()), SupportBuffer, Constant(TypeU32(), 2), elemIndex);
}
elemType = attrInfo.Type & AggregateType.ElementTypeMask;
if (isUserAttr && Config.TransformFeedbackEnabled &&
@ -331,7 +340,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
if (attr == AttributeConsts.PositionX || attr == AttributeConsts.PositionY)
{
var pointerType = TypePointer(StorageClass.Uniform, TypeFP32());
var fieldIndex = Constant(TypeU32(), 3);
var fieldIndex = Constant(TypeU32(), 4);
var scaleIndex = Constant(TypeU32(), 0);
var scaleElemPointer = AccessChain(pointerType, SupportBuffer, fieldIndex, scaleIndex);

View file

@ -135,7 +135,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static void DeclareSupportBuffer(CodeGenContext context)
{
if (!context.Config.Stage.SupportsRenderScale())
if (!context.Config.Stage.SupportsRenderScale() && !(context.Config.LastInVertexPipeline && context.Config.GpuAccessor.QueryViewportTransformDisable()))
{
return;
}
@ -146,12 +146,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.Decorate(isBgraArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
context.Decorate(renderScaleArrayType, Decoration.ArrayStride, (LiteralInteger)SupportBuffer.FieldSize);
var supportBufferStructType = context.TypeStruct(false, context.TypeU32(), isBgraArrayType, context.TypeS32(), renderScaleArrayType);
var supportBufferStructType = context.TypeStruct(false, context.TypeU32(), isBgraArrayType, context.GetType(AggregateType.FP32 | AggregateType.Vector), context.TypeS32(), renderScaleArrayType);
context.MemberDecorate(supportBufferStructType, 0, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentAlphaTestOffset);
context.MemberDecorate(supportBufferStructType, 1, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentIsBgraOffset);
context.MemberDecorate(supportBufferStructType, 2, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentRenderScaleCountOffset);
context.MemberDecorate(supportBufferStructType, 3, Decoration.Offset, (LiteralInteger)SupportBuffer.GraphicsRenderScaleOffset);
context.MemberDecorate(supportBufferStructType, 2, Decoration.Offset, (LiteralInteger)SupportBuffer.ViewportInverseOffset);
context.MemberDecorate(supportBufferStructType, 3, Decoration.Offset, (LiteralInteger)SupportBuffer.FragmentRenderScaleCountOffset);
context.MemberDecorate(supportBufferStructType, 4, Decoration.Offset, (LiteralInteger)SupportBuffer.GraphicsRenderScaleOffset);
context.Decorate(supportBufferStructType, Decoration.Block);
var supportBufferPointerType = context.TypePointer(StorageClass.Uniform, supportBufferStructType);
@ -698,6 +699,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AttributeConsts.GtMask => BuiltIn.SubgroupGtMask,
AttributeConsts.LeMask => BuiltIn.SubgroupLeMask,
AttributeConsts.LtMask => BuiltIn.SubgroupLtMask,
AttributeConsts.SupportBlockViewInverseX => BuiltIn.Position,
AttributeConsts.SupportBlockViewInverseY => BuiltIn.Position,
_ => throw new ArgumentException($"Invalid attribute number 0x{attr:X}.")
};
}

View file

@ -57,13 +57,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static SpvInstruction ApplyScaling2D(CodeGenContext context, SpvInstruction vector, int index)
{
var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
var fieldIndex = context.Constant(context.TypeU32(), 3);
var fieldIndex = context.Constant(context.TypeU32(), 4);
var scaleIndex = context.Constant(context.TypeU32(), index);
if (context.Config.Stage == ShaderStage.Vertex)
{
var scaleCountPointerType = context.TypePointer(StorageClass.Uniform, context.TypeS32());
var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 2));
var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 3));
var scaleCount = context.Load(context.TypeS32(), scaleCountElemPointer);
scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, scaleCount);
@ -195,13 +195,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
int index = context.Config.FindTextureDescriptorIndex(texOp);
var pointerType = context.TypePointer(StorageClass.Uniform, context.TypeFP32());
var fieldIndex = context.Constant(context.TypeU32(), 3);
var fieldIndex = context.Constant(context.TypeU32(), 4);
var scaleIndex = context.Constant(context.TypeU32(), index);
if (context.Config.Stage == ShaderStage.Vertex)
{
var scaleCountPointerType = context.TypePointer(StorageClass.Uniform, context.TypeS32());
var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 2));
var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 3));
var scaleCount = context.Load(context.TypeS32(), scaleCountElemPointer);
scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, scaleCount);

View file

@ -111,6 +111,10 @@ namespace Ryujinx.Graphics.Shader.Translation
{
return new AttributeInfo(value & ~0xf, (value >> 2) & 3, 4, AggregateType.Vector | AggregateType.FP32, false);
}
else if (value == AttributeConsts.SupportBlockViewInverseX || value == AttributeConsts.SupportBlockViewInverseY)
{
return new AttributeInfo(value, 0, 1, AggregateType.FP32);
}
else if (BuiltInAttributes.TryGetValue(value, out AttributeInfo info))
{
return info;