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Implement time:* 2.0.0 & 3.0.0 commands (#735)
* Finish ISteadyClock implementation * Implement IsStandardNetworkSystemClockAccuracySufficient Also use signed values for offsets and TimeSpanType * Address comments * Fix one missing nit and improve one comment
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1f3a34dd7a
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@ -197,10 +197,17 @@ namespace Ryujinx.HLE.HOS
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ContentManager = new ContentManager(device);
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// NOTE: Now we set the default internal offset of the steady clock like Nintendo does... even if it's strange this is accurate.
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// TODO: use bpc:r and set:sys (and set external clock source id from settings)
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DateTime UnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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SteadyClockCore.Instance.SetInternalOffset(new TimeSpanType(((ulong)(DateTime.Now.ToUniversalTime() - UnixEpoch).TotalSeconds) * 1000000000));
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// TODO: use set:sys (and set external clock source id from settings)
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// TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
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SteadyClockCore.Instance.ConfigureSetupValue();
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if (Services.Set.NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
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{
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TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
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StandardNetworkSystemClockCore.Instance.SetStandardNetworkClockSufficientAccuracy(standardNetworkClockSufficientAccuracy);
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}
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}
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public void LoadCart(string exeFsDir, string romFsFile = null)
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34
Ryujinx.HLE/HOS/Services/Bpc/IRtcManager.cs
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34
Ryujinx.HLE/HOS/Services/Bpc/IRtcManager.cs
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@ -0,0 +1,34 @@
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using System;
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namespace Ryujinx.HLE.HOS.Services.Bpc
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{
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[Service("bpc:r")]
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class IRtcManager : IpcService
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{
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public IRtcManager(ServiceCtx context) { }
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[Command(0)]
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// GetRtcTime() -> u64
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public ResultCode GetRtcTime(ServiceCtx context)
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{
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ResultCode result = GetExternalRtcValue(out ulong rtcValue);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(rtcValue);
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}
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return result;
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}
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public static ResultCode GetExternalRtcValue(out ulong rtcValue)
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{
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// TODO: emulate MAX77620/MAX77812 RTC
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DateTime unixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
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rtcValue = (ulong)(DateTime.Now.ToUniversalTime() - unixEpoch).TotalSeconds;
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return ResultCode.Success;
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}
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}
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}
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.Utilities;
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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@ -6,35 +7,56 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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[StructLayout(LayoutKind.Sequential)]
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struct TimeSpanType
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{
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public ulong NanoSeconds;
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public long NanoSeconds;
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public TimeSpanType(ulong nanoSeconds)
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public TimeSpanType(long nanoSeconds)
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{
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NanoSeconds = nanoSeconds;
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}
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public ulong ToSeconds()
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public long ToSeconds()
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{
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return NanoSeconds / 1000000000;
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}
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public static TimeSpanType FromTicks(ulong ticks, ulong frequency)
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{
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return new TimeSpanType(ticks * 1000000000 / frequency);
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return new TimeSpanType((long)ticks * 1000000000 / (long)frequency);
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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struct SteadyClockTimePoint
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{
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public ulong TimePoint;
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public long TimePoint;
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public UInt128 ClockSourceId;
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public ResultCode GetSpanBetween(SteadyClockTimePoint other, out long outSpan)
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{
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outSpan = 0;
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if (ClockSourceId == other.ClockSourceId)
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{
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try
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{
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outSpan = checked(other.TimePoint - TimePoint);
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return ResultCode.Success;
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}
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catch (OverflowException)
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{
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return ResultCode.Overflow;
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}
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}
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return ResultCode.Overflow;
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}
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}
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[StructLayout(LayoutKind.Sequential)]
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struct SystemClockContext
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{
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public ulong Offset;
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public long Offset;
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public SteadyClockTimePoint SteadyTimePoint;
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}
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}
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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@ -6,6 +7,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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private SteadyClockCore _steadyClockCore;
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private SystemClockContext _context;
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private TimeSpanType _standardNetworkClockSufficientAccuracy;
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private static StandardNetworkSystemClockCore instance;
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@ -27,7 +29,8 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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_steadyClockCore = steadyClockCore;
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_context = new SystemClockContext();
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_context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId();
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_context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId();
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_standardNetworkClockSufficientAccuracy = new TimeSpanType(0);
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}
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public override ResultCode Flush(SystemClockContext context)
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@ -55,5 +58,25 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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return ResultCode.Success;
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}
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public bool IsStandardNetworkSystemClockAccuracySufficient(KThread thread)
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{
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SteadyClockCore steadyClockCore = GetSteadyClockCore();
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(thread);
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bool isStandardNetworkClockSufficientAccuracy = false;
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if (_context.SteadyTimePoint.GetSpanBetween(currentTimePoint, out long outSpan) == ResultCode.Success)
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{
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isStandardNetworkClockSufficientAccuracy = outSpan * 1000000000 < _standardNetworkClockSufficientAccuracy.NanoSeconds;
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}
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return isStandardNetworkClockSufficientAccuracy;
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}
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public void SetStandardNetworkClockSufficientAccuracy(TimeSpanType standardNetworkClockSufficientAccuracy)
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{
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_standardNetworkClockSufficientAccuracy = standardNetworkClockSufficientAccuracy;
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}
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}
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}
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@ -1,4 +1,5 @@
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Bpc;
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using Ryujinx.HLE.Utilities;
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using System;
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@ -6,6 +7,9 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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{
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class SteadyClockCore
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{
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private long _setupValue;
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private ResultCode _setupResultCode;
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private bool _isRtcResetDetected;
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private TimeSpanType _testOffset;
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private TimeSpanType _internalOffset;
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private UInt128 _clockSourceId;
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@ -42,7 +46,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(thread.Context.ThreadState.CntpctEl0, thread.Context.ThreadState.CntfrqEl0);
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result.TimePoint = _internalOffset.ToSeconds() + ticksTimeSpan.ToSeconds();
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result.TimePoint = _setupValue + ticksTimeSpan.ToSeconds();
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return result;
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}
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@ -57,6 +61,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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SteadyClockTimePoint result = GetTimePoint(thread);
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result.TimePoint += _testOffset.ToSeconds();
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result.TimePoint += _internalOffset.ToSeconds();
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return result;
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}
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@ -71,16 +76,56 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
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_testOffset = testOffset;
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}
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// TODO: check if this is accurate
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public ResultCode GetRtcValue(out ulong rtcValue)
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{
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return (ResultCode)IRtcManager.GetExternalRtcValue(out rtcValue);
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}
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public bool IsRtcResetDetected()
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{
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return _isRtcResetDetected;
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}
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public ResultCode GetSetupResultCode()
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{
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return _setupResultCode;
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}
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public TimeSpanType GetInternalOffset()
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{
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return _internalOffset;
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}
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// TODO: check if this is accurate
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public void SetInternalOffset(TimeSpanType internalOffset)
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{
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_internalOffset = internalOffset;
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}
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public ResultCode GetSetupResultValue()
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{
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return _setupResultCode;
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}
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public void ConfigureSetupValue()
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{
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int retry = 0;
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ResultCode result = ResultCode.Success;
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while (retry < 20)
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{
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result = (ResultCode)IRtcManager.GetExternalRtcValue(out ulong rtcValue);
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if (result == ResultCode.Success)
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{
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_setupValue = (long)rtcValue;
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break;
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}
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retry++;
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}
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_setupResultCode = result;
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}
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}
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}
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@ -106,6 +106,15 @@ namespace Ryujinx.HLE.HOS.Services.Time
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return StandardUserSystemClockCore.Instance.SetAutomaticCorrectionEnabled(context.Thread, autoCorrectionEnabled);
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}
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[Command(200)] // 3.0.0+
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// IsStandardNetworkSystemClockAccuracySufficient() -> bool
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public ResultCode IsStandardNetworkSystemClockAccuracySufficient(ServiceCtx context)
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{
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context.ResponseData.Write(StandardNetworkSystemClockCore.Instance.IsStandardNetworkSystemClockAccuracySufficient(context.Thread));
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return ResultCode.Success;
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}
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[Command(300)] // 4.0.0+
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// CalculateMonotonicSystemClockBaseTimePoint(nn::time::SystemClockContext) -> u64
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public ResultCode CalculateMonotonicSystemClockBaseTimePoint(ServiceCtx context)
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@ -36,6 +36,38 @@ namespace Ryujinx.HLE.HOS.Services.Time
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return 0;
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}
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[Command(100)] // 2.0.0+
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// GetRtcValue() -> u64
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public ResultCode GetRtcValue(ServiceCtx context)
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{
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ResultCode result = SteadyClockCore.Instance.GetRtcValue(out ulong rtcValue);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(rtcValue);
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}
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return result;
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}
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[Command(101)] // 2.0.0+
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// IsRtcResetDetected() -> bool
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public ResultCode IsRtcResetDetected(ServiceCtx context)
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{
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context.ResponseData.Write(SteadyClockCore.Instance.IsRtcResetDetected());
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return ResultCode.Success;
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}
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[Command(102)] // 2.0.0+
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// GetSetupResultValue() -> u32
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public ResultCode GetSetupResultValue(ServiceCtx context)
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{
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context.ResponseData.Write((uint)SteadyClockCore.Instance.GetSetupResultCode());
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return ResultCode.Success;
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}
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[Command(200)] // 3.0.0+
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// GetInternalOffset() -> nn::TimeSpanType
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public ResultCode GetInternalOffset(ServiceCtx context)
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@ -29,7 +29,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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if (currentTimePoint.ClockSourceId == clockContext.SteadyTimePoint.ClockSourceId)
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{
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ulong posixTime = clockContext.Offset + currentTimePoint.TimePoint;
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long posixTime = clockContext.Offset + currentTimePoint.TimePoint;
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context.ResponseData.Write(posixTime);
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return ResultCode.PermissionDenied;
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}
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ulong posixTime = context.RequestData.ReadUInt64();
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long posixTime = context.RequestData.ReadInt64();
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SteadyClockCore steadyClockCore = _clockCore.GetSteadyClockCore();
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SteadyClockTimePoint currentTimePoint = steadyClockCore.GetCurrentTimePoint(context.Thread);
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