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https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-26 02:23:05 +00:00
Remove dead code; bind to AppLibrary apps directly in mainwindow
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parent
bc60126a24
commit
20e0dbe97f
6 changed files with 17 additions and 61 deletions
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@ -1,5 +1,4 @@
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using DynamicData;
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using DynamicData.Kernel;
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using LibHac;
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using LibHac.Common;
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using LibHac.Fs;
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@ -24,7 +23,6 @@ using Ryujinx.UI.Common.Helper;
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using Ryujinx.UI.Common.Models;
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using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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@ -44,8 +42,6 @@ namespace Ryujinx.UI.App.Common
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public Language DesiredLanguage { get; set; }
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public event EventHandler<ApplicationAddedEventArgs> ApplicationAdded;
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public event EventHandler<ApplicationCountUpdatedEventArgs> ApplicationCountUpdated;
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public event EventHandler<TitleUpdateAddedEventArgs> TitleUpdateAdded;
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public event EventHandler<DownloadableContentAddedEventArgs> DownloadableContentAdded;
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public IObservableCache<ApplicationData, string> Applications;
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public IObservableCache<(TitleUpdateModel TitleUpdate, bool IsSelected), TitleUpdateModel> TitleUpdates;
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@ -553,6 +549,7 @@ namespace Ryujinx.UI.App.Common
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{
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Logger.Warning?.Print(LogClass.Application, $"The file encountered was not of a valid type. File: '{filePath}' Error: {exception}");
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}
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return false;
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}
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@ -1056,16 +1053,6 @@ namespace Ryujinx.UI.App.Common
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ApplicationCountUpdated?.Invoke(null, e);
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}
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protected void OnTitleUpdateAdded(TitleUpdateAddedEventArgs e)
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{
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TitleUpdateAdded?.Invoke(null, e);
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}
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protected void OnDownloadableContentAdded(DownloadableContentAddedEventArgs e)
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{
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DownloadableContentAdded?.Invoke(null, e);
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}
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public static ApplicationMetadata LoadAndSaveMetaData(string titleId, Action<ApplicationMetadata> modifyFunction = null)
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{
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string metadataFolder = Path.Combine(AppDataManager.GamesDirPath, titleId, "gui");
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@ -1,10 +0,0 @@
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using Ryujinx.UI.Common.Models;
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using System;
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namespace Ryujinx.UI.App.Common
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{
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public class DownloadableContentAddedEventArgs : EventArgs
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{
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public DownloadableContentModel DownloadableContent { get; set; }
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}
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}
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@ -1,10 +0,0 @@
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using Ryujinx.UI.Common.Models;
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using System;
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namespace Ryujinx.UI.App.Common
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{
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public class TitleUpdateAddedEventArgs : EventArgs
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{
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public TitleUpdateModel TitleUpdate { get; set; }
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}
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}
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@ -6,6 +6,7 @@ using Avalonia.Media;
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using Avalonia.Platform.Storage;
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using Avalonia.Threading;
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using DynamicData;
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using DynamicData.Alias;
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using DynamicData.Binding;
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using LibHac.Common;
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using Ryujinx.Ava.Common;
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@ -50,7 +51,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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{
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private const int HotKeyPressDelayMs = 500;
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private ObservableCollection<ApplicationData> _applications;
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private ObservableCollectionExtended<ApplicationData> _applications;
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private string _aspectStatusText;
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private string _loadHeading;
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@ -112,8 +113,8 @@ namespace Ryujinx.Ava.UI.ViewModels
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public MainWindowViewModel()
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{
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Applications = new ObservableCollection<ApplicationData>();
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Applications = new ObservableCollectionExtended<ApplicationData>();
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Applications.ToObservableChangeSet()
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.Filter(Filter)
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.Sort(GetComparer())
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@ -741,7 +742,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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get => FileAssociationHelper.IsTypeAssociationSupported;
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}
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public ObservableCollection<ApplicationData> Applications
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public ObservableCollectionExtended<ApplicationData> Applications
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{
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get => _applications;
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set
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@ -53,7 +53,7 @@ namespace Ryujinx.Ava.UI.Views.Main
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{
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Window.LoadApplications();
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}
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private void VolumeStatus_OnPointerWheelChanged(object sender, PointerWheelEventArgs e)
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{
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// Change the volume by 5% at a time
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@ -4,6 +4,7 @@ using Avalonia.Controls.Primitives;
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using Avalonia.Interactivity;
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using Avalonia.Platform;
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using Avalonia.Threading;
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using DynamicData;
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using FluentAvalonia.UI.Controls;
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using LibHac.Tools.FsSystem;
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using Ryujinx.Ava.Common;
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@ -26,6 +27,7 @@ using Ryujinx.UI.Common.Configuration;
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using Ryujinx.UI.Common.Helper;
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using System;
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using System.Collections.Generic;
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using System.Reactive.Linq;
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using System.Runtime.Versioning;
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using System.Threading;
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using System.Threading.Tasks;
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@ -45,6 +47,7 @@ namespace Ryujinx.Ava.UI.Windows
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private static string _launchApplicationId;
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private static bool _startFullscreen;
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internal readonly AvaHostUIHandler UiHandler;
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private IDisposable _appLibraryAppsSubscription;
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public VirtualFileSystem VirtualFileSystem { get; private set; }
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public ContentManager ContentManager { get; private set; }
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@ -136,26 +139,6 @@ namespace Ryujinx.Ava.UI.Windows
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Program.DesktopScaleFactor = this.RenderScaling;
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}
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private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
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{
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Dispatcher.UIThread.Post(() =>
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{
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ViewModel.Applications.Add(e.AppData);
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});
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}
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private void ApplicationLibrary_DownloadableContentAdded(object sender, DownloadableContentAddedEventArgs e)
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{
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var it = e.DownloadableContent;
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Console.WriteLine("[{0}]: {1} ({2})", it.TitleIdBase, it.ContainerPath, it.FullPath);
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}
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private void ApplicationLibrary_TitleUpdateAdded(object sender, TitleUpdateAddedEventArgs e)
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{
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var it = e.TitleUpdate;
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Console.WriteLine("[{0}]: {1}", it.TitleIdBase, it.Path);
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}
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private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
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{
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LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
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@ -484,7 +467,12 @@ namespace Ryujinx.Ava.UI.Windows
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this);
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ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
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ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
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_appLibraryAppsSubscription?.Dispose();
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_appLibraryAppsSubscription = ApplicationLibrary.Applications
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.Connect()
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.ObserveOn(SynchronizationContext.Current)
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.Bind(ViewModel.Applications)
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.Subscribe();
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ViewModel.RefreshFirmwareStatus();
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@ -587,6 +575,7 @@ namespace Ryujinx.Ava.UI.Windows
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ApplicationLibrary.CancelLoading();
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InputManager.Dispose();
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_appLibraryAppsSubscription?.Dispose();
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Program.Exit();
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base.OnClosing(e);
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@ -608,7 +597,6 @@ namespace Ryujinx.Ava.UI.Windows
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public void LoadApplications()
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{
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_applicationsLoadedOnce = true;
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ViewModel.Applications.Clear();
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StatusBarView.LoadProgressBar.IsVisible = true;
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ViewModel.StatusBarProgressMaximum = 0;
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