Formatting

This commit is contained in:
Isaac Marovitz 2024-05-09 22:59:34 -04:00
parent 3e422f020c
commit 2b07d783c8
No known key found for this signature in database
GPG key ID: 97250B2B09A132E1
31 changed files with 37 additions and 38 deletions

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler; using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper; using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Effects namespace Ryujinx.Graphics.OpenGL.Effects
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System; using System;
namespace Ryujinx.Graphics.OpenGL.Effects.Smaa namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
@ -219,7 +219,7 @@ namespace Ryujinx.Graphics.OpenGL.Effects.Smaa
_gd.Api.DispatchCompute(dispatchX, dispatchY, 1); _gd.Api.DispatchCompute(dispatchX, dispatchY, 1);
_gd.Api.MemoryBarrier(MemoryBarrierMask.ShaderImageAccessBarrierBit); _gd.Api.MemoryBarrier(MemoryBarrierMask.ShaderImageAccessBarrierBit);
_gd.Api.BindImageTexture(0, blendOutput.Handle, 0, false, 0, BufferAccessARB.ReadWrite,InternalFormat.Rgba8); _gd.Api.BindImageTexture(0, blendOutput.Handle, 0, false, 0, BufferAccessARB.ReadWrite, InternalFormat.Rgba8);
_gd.Api.UseProgram(_blendShaderPrograms[Quality]); _gd.Api.UseProgram(_blendShaderPrograms[Quality]);
edgeOutput.Bind(0); edgeOutput.Bind(0);
areaTexture.Bind(1); areaTexture.Bind(1);

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
using Silk.NET.OpenGL.Legacy.Extensions.EXT;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.EXT;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV; using Silk.NET.OpenGL.Legacy.Extensions.NV;
using System; using System;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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using Ryujinx.Graphics.OpenGL.Helper;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Buffers; using System.Buffers;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Numerics; using System.Numerics;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image namespace Ryujinx.Graphics.OpenGL.Image
{ {

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common; using Ryujinx.Common;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Buffers; using System.Buffers;
using System.Diagnostics; using System.Diagnostics;

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries; using Ryujinx.Graphics.OpenGL.Queries;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler; using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;
@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.OpenGL
public Capabilities GetCapabilities() public Capabilities GetCapabilities()
{ {
bool intelWindows = Capabilities.GpuVendor == OpenGL.GpuVendor.IntelWindows; bool intelWindows = Capabilities.GpuVendor == OpenGL.GpuVendor.IntelWindows;
bool intelUnix = Capabilities.GpuVendor == OpenGL.GpuVendor.IntelUnix; bool intelUnix = Capabilities.GpuVendor == OpenGL.GpuVendor.IntelUnix;
bool amdWindows = Capabilities.GpuVendor == OpenGL.GpuVendor.AmdWindows; bool amdWindows = Capabilities.GpuVendor == OpenGL.GpuVendor.AmdWindows;
return new Capabilities( return new Capabilities(

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries; using Ryujinx.Graphics.OpenGL.Queries;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV; using Silk.NET.OpenGL.Legacy.Extensions.NV;
using System; using System;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler; using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using System; using System;
using System.Buffers.Binary; using System.Buffers.Binary;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using System.Threading; using System.Threading;
@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.OpenGL.Queries
_api.BindBuffer(BufferTargetARB.QueryBuffer, _buffer); _api.BindBuffer(BufferTargetARB.QueryBuffer, _buffer);
Marshal.WriteInt64(_bufferMap, -1L); Marshal.WriteInt64(_bufferMap, -1L);
_api.GetQueryObject(Query,QueryObjectParameterName.Result, (long*)0); _api.GetQueryObject(Query, QueryObjectParameterName.Result, (long*)0);
_api.MemoryBarrier(MemoryBarrierMask.QueryBufferBarrierBit | MemoryBarrierMask.ClientMappedBufferBarrierBit); _api.MemoryBarrier(MemoryBarrierMask.QueryBufferBarrierBit | MemoryBarrierMask.ClientMappedBufferBarrierBit);
} }
else else

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Threading; using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Threading; using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using System.Numerics; using System.Numerics;
using System.Runtime.CompilerServices; using System.Runtime.CompilerServices;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Effects; using Ryujinx.Graphics.OpenGL.Effects;
using Ryujinx.Graphics.OpenGL.Effects.Smaa; using Ryujinx.Graphics.OpenGL.Effects.Smaa;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System; using System;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL

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// using OpenTK; // using OpenTK;
using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE; using Ryujinx.Input.HLE;
using Silk.NET.OpenGL.Legacy;
using System; using System;
using static SDL2.SDL; using static SDL2.SDL;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Configuration;
using Silk.NET.OpenGL.Legacy;
using SPB.Graphics; using SPB.Graphics;
using SPB.Graphics.Exceptions; using SPB.Graphics.Exceptions;
using SPB.Graphics.OpenGL; using SPB.Graphics.OpenGL;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.OpenGL; using Ryujinx.Graphics.OpenGL;
using Silk.NET.OpenGL.Legacy;
using SPB.Graphics; using SPB.Graphics;
using SPB.Graphics.OpenGL; using SPB.Graphics.OpenGL;
using SPB.Platform; using SPB.Platform;