Formatting

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Isaac Marovitz 2024-05-09 22:59:34 -04:00
parent 3e422f020c
commit 2b07d783c8
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GPG key ID: 97250B2B09A132E1
31 changed files with 37 additions and 38 deletions

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Runtime.InteropServices;
using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System;
using static Ryujinx.Graphics.OpenGL.Effects.ShaderHelper;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Effects
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System;
namespace Ryujinx.Graphics.OpenGL.Effects.Smaa

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
using Silk.NET.OpenGL.Legacy.Extensions.EXT;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.EXT;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
namespace Ryujinx.Graphics.OpenGL
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
using System;
using System.Runtime.CompilerServices;

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using Ryujinx.Graphics.OpenGL.Helper;
using System;
namespace Ryujinx.Graphics.OpenGL

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Buffers;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
namespace Ryujinx.Graphics.OpenGL.Image

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Numerics;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
namespace Ryujinx.Graphics.OpenGL.Image
{

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Buffers;
using System.Diagnostics;

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries;
using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using System;
using System.Runtime.InteropServices;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries;
using Ryujinx.Graphics.Shader;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.NV;
using System;
using Sampler = Ryujinx.Graphics.OpenGL.Image.Sampler;

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using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation;
using Silk.NET.OpenGL.Legacy;
using Silk.NET.OpenGL.Legacy.Extensions.ARB;
using System;
using System.Buffers.Binary;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Runtime.InteropServices;
using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Collections.Generic;
using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Threading;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Logging;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Collections.Generic;
using System.Linq;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Silk.NET.OpenGL.Legacy;
using System;
using System.Numerics;
using System.Runtime.CompilerServices;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL.Effects;
using Ryujinx.Graphics.OpenGL.Effects.Smaa;
using Ryujinx.Graphics.OpenGL.Image;
using Silk.NET.OpenGL.Legacy;
using System;
namespace Ryujinx.Graphics.OpenGL

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// using OpenTK;
using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Input.HLE;
using Silk.NET.OpenGL.Legacy;
using System;
using static SDL2.SDL;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.UI.Common.Configuration;
using Silk.NET.OpenGL.Legacy;
using SPB.Graphics;
using SPB.Graphics.Exceptions;
using SPB.Graphics.OpenGL;

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using Silk.NET.OpenGL.Legacy;
using Ryujinx.Graphics.OpenGL;
using Silk.NET.OpenGL.Legacy;
using SPB.Graphics;
using SPB.Graphics.OpenGL;
using SPB.Platform;