Add Fminp_V & Fmaxp_V Opcodes to the table

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greggameplayer 2018-07-10 18:43:22 +02:00 committed by GitHub
parent 1968386808
commit 2b46158c55
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@ -267,9 +267,11 @@ namespace ChocolArm64
SetA64("000111110x0xxxxx0xxxxxxxxxxxxxxx", AInstEmit.Fmadd_S, typeof(AOpCodeSimdReg));
SetA64("000111100x1xxxxx010010xxxxxxxxxx", AInstEmit.Fmax_S, typeof(AOpCodeSimdReg));
SetA64("0x0011100x1xxxxx111101xxxxxxxxxx", AInstEmit.Fmax_V, typeof(AOpCodeSimdReg));
SetA64("0x1011100x1xxxxx111101xxxxxxxxxx", AInstEmit.Fmaxp_V, typeof(AOpCodeSimdReg));
SetA64("000111100x1xxxxx011010xxxxxxxxxx", AInstEmit.Fmaxnm_S, typeof(AOpCodeSimdReg));
SetA64("000111100x1xxxxx010110xxxxxxxxxx", AInstEmit.Fmin_S, typeof(AOpCodeSimdReg));
SetA64("0x0011101x1xxxxx111101xxxxxxxxxx", AInstEmit.Fmin_V, typeof(AOpCodeSimdReg));
SetA64("0x1011101x1xxxxx111101xxxxxxxxxx", AInstEmit.Fminp_V, typeof(AOpCodeSimdReg));
SetA64("000111100x1xxxxx011110xxxxxxxxxx", AInstEmit.Fminnm_S, typeof(AOpCodeSimdReg));
SetA64("010111111<<xxxxx0001x0xxxxxxxxxx", AInstEmit.Fmla_Se, typeof(AOpCodeSimdRegElemF));
SetA64("0>0011100<1xxxxx110011xxxxxxxxxx", AInstEmit.Fmla_V, typeof(AOpCodeSimdReg));