mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-12-27 11:03:04 +00:00
Rebase + Format
This commit is contained in:
parent
559122f591
commit
2d609ad57b
4 changed files with 13 additions and 10 deletions
|
@ -152,6 +152,7 @@ namespace Ryujinx.Graphics.Metal
|
|||
supportsBgraFormat: true,
|
||||
supportsR4G4Format: false,
|
||||
supportsR4G4B4A4Format: true,
|
||||
supportsScaledVertexFormats: true,
|
||||
supportsSnormBufferTextureFormat: true,
|
||||
supportsSparseBuffer: false,
|
||||
supports5BitComponentFormat: true,
|
||||
|
@ -166,7 +167,7 @@ namespace Ryujinx.Graphics.Metal
|
|||
supportsMismatchingViewFormat: true,
|
||||
supportsCubemapView: true,
|
||||
supportsNonConstantTextureOffset: false,
|
||||
supportsScaledVertexFormats: true,
|
||||
supportsQuads: false,
|
||||
// TODO: Metal Bindless Support
|
||||
supportsSeparateSampler: false,
|
||||
supportsShaderBallot: false,
|
||||
|
|
|
@ -18,8 +18,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
private MTLCompareFunction _depthCompareFunction = MTLCompareFunction.Always;
|
||||
private bool _depthWriteEnabled = false;
|
||||
|
||||
private MTLStencilDescriptor _backFaceStencil = new MTLStencilDescriptor();
|
||||
private MTLStencilDescriptor _frontFaceStencil = new MTLStencilDescriptor();
|
||||
private MTLStencilDescriptor _backFaceStencil = new();
|
||||
private MTLStencilDescriptor _frontFaceStencil = new();
|
||||
|
||||
public PrimitiveTopology Topology = PrimitiveTopology.Triangles;
|
||||
public MTLCullMode CullMode = MTLCullMode.None;
|
||||
|
@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.Metal
|
|||
|
||||
private MTLViewport[] _viewports = [];
|
||||
private MTLScissorRect[] _scissors = [];
|
||||
public int ViewportCount => _viewports.Length;
|
||||
public readonly int ViewportCount => _viewports.Length;
|
||||
|
||||
public RenderEncoderState(MTLFunction vertexFunction, MTLFunction fragmentFunction, MTLDevice device)
|
||||
{
|
||||
|
@ -53,11 +53,11 @@ namespace Ryujinx.Graphics.Metal
|
|||
renderPipelineDescriptor.FragmentFunction = _fragmentFunction.Value;
|
||||
}
|
||||
|
||||
const int maxColorAttachments = 8;
|
||||
for (int i = 0; i < maxColorAttachments; i++)
|
||||
const int MaxColorAttachments = 8;
|
||||
for (int i = 0; i < MaxColorAttachments; i++)
|
||||
{
|
||||
var renderAttachment = descriptor.ColorAttachments.Object((ulong)i);
|
||||
if (renderAttachment.Texture != null)
|
||||
if (renderAttachment.Texture != IntPtr.Zero)
|
||||
{
|
||||
var attachment = renderPipelineDescriptor.ColorAttachments.Object((ulong)i);
|
||||
attachment.SetBlendingEnabled(true);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System.Runtime.Versioning;
|
||||
using System;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
|
|
|
@ -54,7 +54,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
MTLTexture = _device.NewTexture(descriptor);
|
||||
}
|
||||
|
||||
public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info, MTLTexture sourceTexture, int firstLayer, int firstLevel) {
|
||||
public Texture(MTLDevice device, Pipeline pipeline, TextureCreateInfo info, MTLTexture sourceTexture, int firstLayer, int firstLevel)
|
||||
{
|
||||
_device = device;
|
||||
_pipeline = pipeline;
|
||||
_info = info;
|
||||
|
@ -82,7 +83,8 @@ namespace Ryujinx.Graphics.Metal
|
|||
MTLTexture = sourceTexture.NewTextureView(pixelFormat, textureType, levels, slices, swizzle);
|
||||
}
|
||||
|
||||
private MTLTextureSwizzleChannels GetSwizzle(TextureCreateInfo info, MTLPixelFormat pixelFormat) {
|
||||
private MTLTextureSwizzleChannels GetSwizzle(TextureCreateInfo info, MTLPixelFormat pixelFormat)
|
||||
{
|
||||
var swizzleR = Info.SwizzleR.Convert();
|
||||
var swizzleG = Info.SwizzleG.Convert();
|
||||
var swizzleB = Info.SwizzleB.Convert();
|
||||
|
|
Loading…
Reference in a new issue