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Avoid setting stride if dynamic state is supported
This commit is contained in:
parent
f085b47b30
commit
2fd093d4b4
4 changed files with 15 additions and 9 deletions
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@ -1378,7 +1378,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
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int count = Math.Min(Constants.MaxVertexBuffers, vertexBuffers.Length);
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_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
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_newState.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, _supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
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int validCount = 1;
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int validCount = 1;
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@ -1407,7 +1407,7 @@ namespace Ryujinx.Graphics.Vulkan
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_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
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_newState.Internal.VertexBindingDescriptions[descriptorIndex] = new VertexInputBindingDescription(
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(uint)binding,
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(uint)binding,
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(uint)vertexBuffer.Stride,
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_supportExtDynamic && (!Gd.IsMoltenVk || Gd.SupportsMTL31) ? null : (uint)vertexBuffer.Stride,
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inputRate);
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inputRate);
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int vbSize = vertexBuffer.Buffer.Size;
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int vbSize = vertexBuffer.Buffer.Size;
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@ -256,7 +256,7 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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int descriptorIndex = 1;
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int descriptorIndex = 1;
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pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, 0, VertexInputRate.Vertex);
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pipeline.Internal.VertexBindingDescriptions[0] = new VertexInputBindingDescription(0, extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : 0, VertexInputRate.Vertex);
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for (int i = 0; i < vbCount; i++)
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for (int i = 0; i < vbCount; i++)
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{
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{
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@ -276,7 +276,7 @@ namespace Ryujinx.Graphics.Vulkan
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// TODO: Support divisor > 1
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// TODO: Support divisor > 1
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pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
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pipeline.Internal.VertexBindingDescriptions[descriptorIndex++] = new VertexInputBindingDescription(
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(uint)i + 1,
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(uint)i + 1,
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(uint)alignedStride,
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extendedDynamicState && (!gd.IsMoltenVk || gd.SupportsMTL31) ? null : (uint)alignedStride,
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inputRate);
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inputRate);
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}
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}
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}
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}
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@ -466,7 +466,7 @@ namespace Ryujinx.Graphics.Vulkan
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bool isMoltenVk = gd.IsMoltenVk;
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bool isMoltenVk = gd.IsMoltenVk;
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if (isMoltenVk)
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if (isMoltenVk && !_supportsExtDynamicState)
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{
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{
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UpdateVertexAttributeDescriptions(gd);
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UpdateVertexAttributeDescriptions(gd);
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}
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}
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@ -480,7 +480,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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SType = StructureType.PipelineVertexInputStateCreateInfo,
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SType = StructureType.PipelineVertexInputStateCreateInfo,
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VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
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VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
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PVertexAttributeDescriptions = isMoltenVk ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
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PVertexAttributeDescriptions = isMoltenVk && !_supportsExtDynamicState ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
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VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
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VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
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PVertexBindingDescriptions = pVertexBindingDescriptions,
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PVertexBindingDescriptions = pVertexBindingDescriptions,
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};
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};
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@ -71,7 +71,10 @@ namespace Ryujinx.Graphics.Vulkan
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_buffer = autoBuffer;
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_buffer = autoBuffer;
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state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
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if (!gd.Capabilities.SupportsExtendedDynamicState)
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{
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state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
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}
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}
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}
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return;
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return;
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@ -79,8 +82,11 @@ namespace Ryujinx.Graphics.Vulkan
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autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
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autoBuffer = gd.BufferManager.GetBuffer(cbs.CommandBuffer, _handle, false, out int size);
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// The original stride must be reapplied in case it was rewritten.
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if (!gd.Capabilities.SupportsExtendedDynamicState)
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state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
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{
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// The original stride must be reapplied in case it was rewritten.
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state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
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}
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if (_offset >= size)
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if (_offset >= size)
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{
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{
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