Almost there

This commit is contained in:
Isaac Marovitz 2023-05-18 14:56:39 -04:00 committed by Isaac Marovitz
parent d738da55a7
commit 355ec4036f
4 changed files with 214 additions and 123 deletions

View file

@ -1,12 +1,118 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class ControllerInputView : UserControl public partial class ControllerInputView : UserControl
{ {
private ButtonKeyAssigner _currentAssigner;
public ControllerInputView() public ControllerInputView()
{ {
InitializeComponent(); InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button && !(visual is CheckBox))
{
button.Checked += Button_Checked;
button.Unchecked += Button_Unchecked;
}
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
{
_currentAssigner.Cancel();
}
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)(DataContext as ControllerInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.IsAssigned)
{
(DataContext as ControllerInputViewModel).parentModel.IsModified = true;
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
assigner = new GamepadButtonAssigner((DataContext as ControllerInputViewModel).parentModel.SelectedGamepad, ((DataContext as ControllerInputViewModel).parentModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
return assigner;
}
public void Dispose()
{
_currentAssigner?.Cancel();
_currentAssigner = null;
} }
} }
} }

View file

@ -214,10 +214,10 @@
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}"> <ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates> <ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel"> <DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView/> <views:ControllerInputView />
</DataTemplate> </DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel"> <DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView/> <views:KeyboardInputView />
</DataTemplate> </DataTemplate>
</ContentControl.DataTemplates> </ContentControl.DataTemplates>
</ContentControl> </ContentControl>

View file

@ -1,97 +1,21 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.Common.Locale; using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Helpers; using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.Models; using Ryujinx.Ava.UI.Models;
using Ryujinx.Ava.UI.ViewModels.Input; using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class InputView : UserControl public partial class InputView : UserControl
{ {
private bool _dialogOpen; private bool _dialogOpen;
private InputViewModel ViewModel { get; set; }
private ButtonKeyAssigner _currentAssigner;
internal InputViewModel ViewModel { get; set; }
public InputView() public InputView()
{ {
DataContext = ViewModel = new InputViewModel(this); DataContext = ViewModel = new InputViewModel(this);
InitializeComponent(); InitializeComponent();
// TODO: Move this stuff to Controller/KeyboardInputView
/*foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button && !(visual is CheckBox))
{
button.Checked += Button_Checked;
button.Unchecked += Button_Unchecked;
}
}*/
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
{
_currentAssigner.Cancel();
}
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.IsAssigned)
{
ViewModel.IsModified = true;
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
} }
public void SaveCurrentProfile() public void SaveCurrentProfile()
@ -99,48 +23,6 @@ namespace Ryujinx.Ava.UI.Views.Input
ViewModel.Save(); ViewModel.Save();
} }
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
var device = ViewModel.Devices[ViewModel.Device];
if (device.Type == DeviceType.Keyboard)
{
assigner = new KeyboardKeyAssigner((IKeyboard)ViewModel.SelectedGamepad);
}
else if (device.Type == DeviceType.Controller)
{
assigner = new GamepadButtonAssigner(ViewModel.SelectedGamepad, (ViewModel.Config as StandardControllerInputConfig).TriggerThreshold, forStick);
}
else
{
throw new Exception("Controller not supported");
}
return assigner;
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = false;
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
{
shouldUnbind = true;
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e) private async void PlayerIndexBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{ {
if (ViewModel.IsModified && !_dialogOpen) if (ViewModel.IsModified && !_dialogOpen)
@ -173,8 +55,6 @@ namespace Ryujinx.Ava.UI.Views.Input
public void Dispose() public void Dispose()
{ {
_currentAssigner?.Cancel();
_currentAssigner = null;
ViewModel.Dispose(); ViewModel.Dispose();
} }
} }

View file

@ -1,12 +1,117 @@
using Avalonia.Controls; using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.LogicalTree;
using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
namespace Ryujinx.Ava.UI.Views.Input namespace Ryujinx.Ava.UI.Views.Input
{ {
public partial class KeyboardInputView : UserControl public partial class KeyboardInputView : UserControl
{ {
private ButtonKeyAssigner _currentAssigner;
public KeyboardInputView() public KeyboardInputView()
{ {
InitializeComponent(); InitializeComponent();
foreach (ILogical visual in SettingButtons.GetLogicalDescendants())
{
if (visual is ToggleButton button && !(visual is CheckBox))
{
button.Checked += Button_Checked;
button.Unchecked += Button_Unchecked;
}
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (_currentAssigner != null && _currentAssigner.ToggledButton != null && !_currentAssigner.ToggledButton.IsPointerOver)
{
_currentAssigner.Cancel();
}
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
bool isStick = button.Tag != null && button.Tag.ToString() == "stick";
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner(isStick);
_currentAssigner.ButtonAssigned += (sender, e) =>
{
if (e.IsAssigned)
{
(DataContext as KeyboardInputViewModel).parentModel.IsModified = true;
}
};
_currentAssigner.GetInputAndAssign(assigner, keyboard);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private IButtonAssigner CreateButtonAssigner(bool forStick)
{
IButtonAssigner assigner;
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.SelectedGamepad);
return assigner;
}
public void Dispose()
{
_currentAssigner?.Cancel();
_currentAssigner = null;
} }
} }
} }