From 36250137e36a78b169b82e4718377b094d72277e Mon Sep 17 00:00:00 2001 From: gdk Date: Fri, 11 Feb 2022 00:04:59 -0300 Subject: [PATCH] Fix missing geometry shader passthrough inputs --- Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs index 55d5551ce..c955a6161 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs @@ -490,7 +490,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl } else { - int usedAttributes = context.Config.UsedInputAttributes; + int usedAttributes = context.Config.UsedInputAttributes | context.Config.PassthroughAttributes; while (usedAttributes != 0) { int index = BitOperations.TrailingZeroCount(usedAttributes);