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Remove pre-compiled shaderc binary for Windows as its no longer needed by default
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@ -28,11 +28,4 @@
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<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
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</ItemGroup>
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<ItemGroup>
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<ContentWithTargetPath Include="Native\shaderc\libs\shaderc_shared.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<TargetPath>shaderc_shared.dll</TargetPath>
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</ContentWithTargetPath>
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</ItemGroup>
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</Project>
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