Remove pre-compiled shaderc binary for Windows as its no longer needed by default

This commit is contained in:
gdk 2022-06-10 23:33:35 -03:00 committed by riperiperi
parent c07abe4ec0
commit 378b3147b7
2 changed files with 0 additions and 7 deletions

View file

@ -28,11 +28,4 @@
<ProjectReference Include="..\Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj" />
</ItemGroup>
<ItemGroup>
<ContentWithTargetPath Include="Native\shaderc\libs\shaderc_shared.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<TargetPath>shaderc_shared.dll</TargetPath>
</ContentWithTargetPath>
</ItemGroup>
</Project>