mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
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Migrate Audio to SettingsAudioViewModel
This commit is contained in:
parent
2d73107dc0
commit
388597b4e6
7 changed files with 129 additions and 58 deletions
89
src/Ryujinx/UI/ViewModels/Settings/SettingsAudioViewModel.cs
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89
src/Ryujinx/UI/ViewModels/Settings/SettingsAudioViewModel.cs
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@ -0,0 +1,89 @@
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using Avalonia.Threading;
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using Ryujinx.Audio.Backends.OpenAL;
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using Ryujinx.Audio.Backends.SDL2;
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using Ryujinx.Audio.Backends.SoundIo;
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using Ryujinx.Common.Logging;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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public class SettingsAudioViewModel : BaseModel
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{
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public event Action DirtyEvent;
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private int _audioBackend;
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public int AudioBackend
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{
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get => _audioBackend;
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set
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{
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_audioBackend = value;
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DirtyEvent?.Invoke();
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}
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}
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private float _volume;
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public float Volume
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{
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get => _volume;
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set
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{
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_volume = value;
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DirtyEvent?.Invoke();
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}
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}
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL2Enabled { get; set; }
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public SettingsAudioViewModel()
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{
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ConfigurationState config = ConfigurationState.Instance;
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Task.Run(CheckSoundBackends);
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AudioBackend = (int)config.System.AudioBackend.Value;
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Volume = config.System.AudioVolume * 100;
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}
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public async Task CheckSoundBackends()
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{
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL2Enabled));
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});
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}
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public bool CheckIfModified(ConfigurationState config)
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{
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bool isDirty = false;
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isDirty |= config.System.AudioBackend.Value != (AudioBackend)AudioBackend;
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isDirty |= config.System.AudioVolume.Value != Volume / 100;
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return isDirty;
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}
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public void Save(ConfigurationState config)
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{
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AudioBackend audioBackend = (AudioBackend)AudioBackend;
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if (audioBackend != config.System.AudioBackend.Value)
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{
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config.System.AudioBackend.Value = audioBackend;
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Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
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}
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config.System.AudioVolume.Value = Volume / 100;
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}
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}
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}
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@ -85,7 +85,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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public event Action NotifyChangesEvent;
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public event Action NotifyChangesEvent;
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public SettingsViewModel SettingsViewModel;
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private readonly SettingsViewModel _settingsViewModel;
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public object ConfigViewModel
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public object ConfigViewModel
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{
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{
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@ -241,7 +241,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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public SettingsInputViewModel(UserControl owner, SettingsViewModel settingsViewModel) : this()
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public SettingsInputViewModel(UserControl owner, SettingsViewModel settingsViewModel) : this()
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{
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{
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SettingsViewModel = settingsViewModel;
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_settingsViewModel = settingsViewModel;
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if (Program.PreviewerDetached)
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if (Program.PreviewerDetached)
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{
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{
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@ -42,7 +42,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private float _customResolutionScale;
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private float _customResolutionScale;
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private int _resolutionScale;
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private int _resolutionScale;
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private int _graphicsBackendMultithreadingIndex;
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private int _graphicsBackendMultithreadingIndex;
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private float _volume;
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private bool _isVulkanAvailable = true;
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private bool _isVulkanAvailable = true;
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private bool _directoryChanged;
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private bool _directoryChanged;
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private readonly List<string> _gpuIds = new();
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private readonly List<string> _gpuIds = new();
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@ -397,9 +396,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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}
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}
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}
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}
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public bool IsOpenAlEnabled { get; set; }
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public bool IsSoundIoEnabled { get; set; }
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public bool IsSDL2Enabled { get; set; }
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsCustomResolutionScaleActive => _resolutionScale == 4;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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public bool IsScalingFilterActive => _scalingFilter == (int)Ryujinx.Common.Configuration.ScalingFilter.Fsr;
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@ -412,7 +408,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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public int Language { get; set; }
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public int Language { get; set; }
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public int Region { get; set; }
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public int Region { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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public int FsGlobalAccessLogMode { get; set; }
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public int AudioBackend { get; set; }
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public int MaxAnisotropy { get; set; }
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public int MaxAnisotropy { get; set; }
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public int AspectRatio { get; set; }
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public int AspectRatio { get; set; }
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public int AntiAliasingEffect { get; set; }
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public int AntiAliasingEffect { get; set; }
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@ -453,18 +448,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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public int PreferredGpuIndex { get; set; }
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public int PreferredGpuIndex { get; set; }
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public float Volume
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private readonly SettingsAudioViewModel _audioViewModel;
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{
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get => _volume;
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set
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{
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_volume = value;
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ConfigurationState.Instance.System.AudioVolume.Value = _volume / 100;
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OnPropertyChanged();
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}
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}
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public DateTimeOffset CurrentDate { get; set; }
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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public TimeSpan CurrentTime { get; set; }
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@ -500,10 +484,17 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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}
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}
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}
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}
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public SettingsViewModel(VirtualFileSystem virtualFileSystem, ContentManager contentManager) : this()
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public SettingsViewModel(
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VirtualFileSystem virtualFileSystem,
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ContentManager contentManager,
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SettingsAudioViewModel audioViewModel) : this()
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{
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{
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_virtualFileSystem = virtualFileSystem;
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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_contentManager = contentManager;
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_audioViewModel = audioViewModel;
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_audioViewModel.DirtyEvent += CheckIfModified;
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if (Program.PreviewerDetached)
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if (Program.PreviewerDetached)
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{
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{
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Task.Run(LoadTimeZones);
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Task.Run(LoadTimeZones);
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@ -518,7 +509,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_validTzRegions = new List<string>();
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_validTzRegions = new List<string>();
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_networkInterfaces = new Dictionary<string, string>();
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_networkInterfaces = new Dictionary<string, string>();
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Task.Run(CheckSoundBackends);
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Task.Run(PopulateNetworkInterfaces);
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Task.Run(PopulateNetworkInterfaces);
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if (Program.PreviewerDetached)
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if (Program.PreviewerDetached)
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@ -589,10 +579,10 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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isDirty |= config.Graphics.BackendThreading.Value != (BackendThreading)GraphicsBackendMultithreadingIndex;
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isDirty |= config.Graphics.BackendThreading.Value != (BackendThreading)GraphicsBackendMultithreadingIndex;
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isDirty |= config.Graphics.ShadersDumpPath.Value != ShaderDumpPath;
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isDirty |= config.Graphics.ShadersDumpPath.Value != ShaderDumpPath;
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// Audio
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if (_audioViewModel != null)
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isDirty |= config.System.AudioBackend.Value != (AudioBackend)AudioBackend;
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{
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isDirty |= config.System.AudioVolume.Value != Volume / 100;
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isDirty |= _audioViewModel.CheckIfModified(config);
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}
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// Network
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// Network
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isDirty |= config.System.EnableInternetAccess.Value != EnableInternetAccess;
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isDirty |= config.System.EnableInternetAccess.Value != EnableInternetAccess;
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@ -615,19 +605,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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IsModified = isDirty;
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IsModified = isDirty;
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}
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}
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public async Task CheckSoundBackends()
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{
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IsOpenAlEnabled = OpenALHardwareDeviceDriver.IsSupported;
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IsSoundIoEnabled = SoundIoHardwareDeviceDriver.IsSupported;
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IsSDL2Enabled = SDL2HardwareDeviceDriver.IsSupported;
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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OnPropertyChanged(nameof(IsOpenAlEnabled));
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OnPropertyChanged(nameof(IsSoundIoEnabled));
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OnPropertyChanged(nameof(IsSDL2Enabled));
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});
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}
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private async Task LoadAvailableGpus()
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private async Task LoadAvailableGpus()
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{
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{
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@ -766,10 +744,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
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ScalingFilter = (int)config.Graphics.ScalingFilter.Value;
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ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
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ScalingFilterLevel = config.Graphics.ScalingFilterLevel.Value;
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// Audio
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AudioBackend = (int)config.System.AudioBackend.Value;
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Volume = config.System.AudioVolume * 100;
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// Network
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// Network
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EnableInternetAccess = config.System.EnableInternetAccess;
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EnableInternetAccess = config.System.EnableInternetAccess;
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// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
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// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
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@ -854,17 +828,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
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config.Graphics.BackendThreading.Value = (BackendThreading)GraphicsBackendMultithreadingIndex;
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config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
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config.Graphics.ShadersDumpPath.Value = ShaderDumpPath;
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// Audio
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if (_audioViewModel != null)
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AudioBackend audioBackend = (AudioBackend)AudioBackend;
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if (audioBackend != config.System.AudioBackend.Value)
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{
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{
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config.System.AudioBackend.Value = audioBackend;
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_audioViewModel.Save(config);
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Logger.Info?.Print(LogClass.Application, $"AudioBackend toggled to: {audioBackend}");
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}
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}
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config.System.AudioVolume.Value = Volume / 100;
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// Network
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// Network
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config.System.EnableInternetAccess.Value = EnableInternetAccess;
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config.System.EnableInternetAccess.Value = EnableInternetAccess;
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Settings"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Settings"
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mc:Ignorable="d"
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mc:Ignorable="d"
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x:DataType="viewModels:SettingsViewModel">
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x:DataType="viewModels:SettingsAudioViewModel">
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<Design.DataContext>
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<Design.DataContext>
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<viewModels:SettingsViewModel />
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<viewModels:SettingsAudioViewModel />
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</Design.DataContext>
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</Design.DataContext>
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<ScrollViewer
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<ScrollViewer
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Name="AudioPage"
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Name="AudioPage"
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@ -1,11 +1,15 @@
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using Avalonia.Controls;
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using Avalonia.Controls;
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using Ryujinx.Ava.UI.ViewModels.Settings;
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namespace Ryujinx.Ava.UI.Views.Settings
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namespace Ryujinx.Ava.UI.Views.Settings
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{
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{
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public partial class SettingsAudioView : UserControl
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public partial class SettingsAudioView : UserControl
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{
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{
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public SettingsAudioViewModel ViewModel;
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public SettingsAudioView()
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public SettingsAudioView()
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{
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{
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DataContext = ViewModel = new SettingsAudioViewModel();
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InitializeComponent();
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InitializeComponent();
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}
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}
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}
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}
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@ -18,6 +18,11 @@ namespace Ryujinx.Ava.UI.Views.Settings
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private ButtonKeyAssigner _currentAssigner;
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private ButtonKeyAssigner _currentAssigner;
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private readonly IGamepadDriver _avaloniaKeyboardDriver;
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private readonly IGamepadDriver _avaloniaKeyboardDriver;
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public SettingsHotkeysView()
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{
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}
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public SettingsHotkeysView(SettingsViewModel viewModel)
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public SettingsHotkeysView(SettingsViewModel viewModel)
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{
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{
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_viewModel = viewModel;
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_viewModel = viewModel;
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@ -29,13 +29,12 @@ namespace Ryujinx.Ava.UI.Windows
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{
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{
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Title = $"{LocaleManager.Instance[LocaleKeys.Settings]}";
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Title = $"{LocaleManager.Instance[LocaleKeys.Settings]}";
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ViewModel = new SettingsViewModel(virtualFileSystem, contentManager);
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AudioPage = new SettingsAudioView();
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DataContext = ViewModel;
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ViewModel.CloseWindow += Close;
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ViewModel = new SettingsViewModel(
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ViewModel.SaveSettingsEvent += SaveSettings;
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virtualFileSystem,
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ViewModel.DirtyEvent += UpdateDirtyTitle;
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contentManager,
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ViewModel.ToggleButtons += ToggleButtons;
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AudioPage.ViewModel);
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UiPage = new SettingsUiView(ViewModel);
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UiPage = new SettingsUiView(ViewModel);
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InputPage = new SettingsInputView(ViewModel);
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InputPage = new SettingsInputView(ViewModel);
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@ -43,10 +42,16 @@ namespace Ryujinx.Ava.UI.Windows
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SystemPage = new SettingsSystemView(ViewModel);
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SystemPage = new SettingsSystemView(ViewModel);
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CpuPage = new SettingsCPUView();
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CpuPage = new SettingsCPUView();
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GraphicsPage = new SettingsGraphicsView();
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GraphicsPage = new SettingsGraphicsView();
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AudioPage = new SettingsAudioView();
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NetworkPage = new SettingsNetworkView();
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NetworkPage = new SettingsNetworkView();
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LoggingPage = new SettingsLoggingView();
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LoggingPage = new SettingsLoggingView();
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DataContext = ViewModel;
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ViewModel.CloseWindow += Close;
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ViewModel.SaveSettingsEvent += SaveSettings;
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ViewModel.DirtyEvent += UpdateDirtyTitle;
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ViewModel.ToggleButtons += ToggleButtons;
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InitializeComponent();
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InitializeComponent();
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Load();
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Load();
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}
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}
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