Create IApplicationAccessor.cs

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greggameplayer 2018-06-12 18:46:31 +02:00 committed by GitHub
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using Ryujinx.Core.Logging;
using Ryujinx.Core.OsHle.Ipc;
using System.Collections.Generic;
namespace Ryujinx.Core.OsHle.Services.Am
{
class IApplicationAccessor : IpcService
{
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
public IApplicationAccessor()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 112, GetCurrentLibraryApplet },
{ 121, PushLaunchParameter }
};
}
public long GetCurrentLibraryApplet(ServiceCtx Context)
{
MakeObject(Context, new IAppletAccessor());
return 0;
}
public long PushLaunchParameter(ServiceCtx Context)
{
Context.Ns.Log.PrintStub(LogClass.ServiceAm, "Stubbed.");
return 0;
}
}
}