Fix build…

Input menu itself broken
This commit is contained in:
Isaac Marovitz 2024-02-23 15:43:02 -05:00 committed by Isaac Marovitz
parent f3548fc6b8
commit 47cbed5918
3 changed files with 7 additions and 7 deletions

View file

@ -19,7 +19,7 @@ using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Utilities;
using Ryujinx.Input;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.UI.Common.Configuration;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
@ -181,7 +181,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (!string.IsNullOrWhiteSpace(_controllerImage))
{
SvgSource source = new();
SvgSource source = new(default(Uri));
source.Load(EmbeddedResources.GetStream(_controllerImage));

View file

@ -5,7 +5,7 @@ using System.Collections.Generic;
using Key = Ryujinx.Common.Configuration.Hid.Key;
using StickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
namespace Ryujinx.Ui.Helper
namespace Ryujinx.UI.Helper
{
public static class ButtonValueHelper
{

View file

@ -9,9 +9,9 @@ using Ryujinx.Common.Utilities;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using Ryujinx.Input.GTK3;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Helper;
using Ryujinx.Ui.Widgets;
using Ryujinx.UI.Common.Configuration;
using Ryujinx.UI.Helper;
using Ryujinx.UI.Widgets;
using System;
using System.Collections.Generic;
using System.IO;
@ -23,7 +23,7 @@ using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInpu
using GUI = Gtk.Builder.ObjectAttribute;
using Key = Ryujinx.Common.Configuration.Hid.Key;
namespace Ryujinx.Ui.Windows
namespace Ryujinx.UI.Windows
{
public class ControllerWindow : Window
{