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Consolidate some checks
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parent
1adae7794a
commit
4b504243d8
1 changed files with 13 additions and 10 deletions
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@ -396,6 +396,15 @@ namespace Ryujinx.Graphics.Vulkan
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return pipeline;
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return pipeline;
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}
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}
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// Using patches topology without a tessellation shader is invalid.
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// If we find such a case, return null pipeline to skip the draw.
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if (Topology == PrimitiveTopology.PatchList && !HasTessellationControlShader)
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{
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program.AddGraphicsPipeline(ref Internal, null);
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return null;
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}
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Pipeline pipelineHandle = default;
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Pipeline pipelineHandle = default;
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bool isMoltenVk = gd.IsMoltenVk;
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bool isMoltenVk = gd.IsMoltenVk;
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@ -417,20 +426,10 @@ namespace Ryujinx.Graphics.Vulkan
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{
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{
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SType = StructureType.PipelineVertexInputStateCreateInfo,
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SType = StructureType.PipelineVertexInputStateCreateInfo,
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VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
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VertexAttributeDescriptionCount = VertexAttributeDescriptionsCount,
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PVertexAttributeDescriptions = isMoltenVk ? pVertexAttributeDescriptions2 : pVertexAttributeDescriptions,
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VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
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VertexBindingDescriptionCount = VertexBindingDescriptionsCount,
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PVertexBindingDescriptions = pVertexBindingDescriptions,
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PVertexBindingDescriptions = pVertexBindingDescriptions,
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};
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};
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// Using patches topology without a tessellation shader is invalid.
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// If we find such a case, return null pipeline to skip the draw.
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if (Topology == PrimitiveTopology.PatchList && !HasTessellationControlShader)
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{
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program.AddGraphicsPipeline(ref Internal, null);
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return null;
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}
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var inputAssemblyState = new PipelineInputAssemblyStateCreateInfo
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var inputAssemblyState = new PipelineInputAssemblyStateCreateInfo
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{
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{
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SType = StructureType.PipelineInputAssemblyStateCreateInfo,
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SType = StructureType.PipelineInputAssemblyStateCreateInfo,
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@ -456,6 +455,8 @@ namespace Ryujinx.Graphics.Vulkan
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if (isMoltenVk)
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if (isMoltenVk)
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{
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{
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vertexInputState.PVertexAttributeDescriptions = pVertexAttributeDescriptions2;
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//When widelines feature is not supported it must be 1.0f per spec.
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//When widelines feature is not supported it must be 1.0f per spec.
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rasterizationState.LineWidth = 1.0f;
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rasterizationState.LineWidth = 1.0f;
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}
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}
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@ -584,6 +585,8 @@ namespace Ryujinx.Graphics.Vulkan
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if (!isMoltenVk)
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if (!isMoltenVk)
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{
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{
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vertexInputState.PVertexAttributeDescriptions = pVertexAttributeDescriptions;
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baseDynamicStatesCount++;
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baseDynamicStatesCount++;
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}
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}
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