diff --git a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index 1357c1aae..3b7353c56 100644 --- a/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 6; + private const uint CodeGenVersion = 7; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs index 21f8f0ee6..74dfd0236 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs @@ -259,15 +259,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { case AttributeConsts.PositionX: return $"(gl_FragCoord.x / {DefaultNames.SupportBlockRenderScaleName}[0])"; case AttributeConsts.PositionY: return $"(gl_FragCoord.y / {DefaultNames.SupportBlockRenderScaleName}[0])"; - case AttributeConsts.PositionZ: - if (config.Options.TargetApi == TargetApi.Vulkan && config.GpuAccessor.QueryTransformDepthMinusOneToOne()) - { - return "((gl_FragCoord.z - (gl_FragCoord.w * 0.5)) * 2.0)"; - } - else - { - return "gl_FragCoord.z"; - } + case AttributeConsts.PositionZ: return "gl_FragCoord.z"; case AttributeConsts.PositionW: return "gl_FragCoord.w"; case AttributeConsts.FrontFacing: diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs index 187fd2d32..03d26553c 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs @@ -348,20 +348,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv value = FDiv(TypeFP32(), value, scale); } - else if (Config.Options.TargetApi == TargetApi.Vulkan && - attr == AttributeConsts.PositionZ && - Config.GpuAccessor.QueryTransformDepthMinusOneToOne()) - { - var constTwo = Constant(TypeFP32(), 2.0f); - var constZeroPointFive = Constant(TypeFP32(), 0.5f); - - var elemPointerW = GetAttributeElemPointer(AttributeConsts.PositionW, isOutAttr, null, out var elemTypeW); - var valueW = Load(GetType(elemTypeW), elemPointerW); - - var halfW = FMul(TypeFP32(), valueW, constZeroPointFive); - - value = FMul(TypeFP32(), FSub(TypeFP32(), value, halfW), constTwo); - } else if (attr == AttributeConsts.FrontFacing && Config.GpuAccessor.QueryHostHasFrontFacingBug()) { // Workaround for what appears to be a bug on Intel compiler.