chore: Update Ryujinx.SDL2-CS to 2.24.2 (#3892)

* chore: Update Ryujinx.SDL2-CS to 2.24.2

* Disable SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS
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Mary-nyan 2022-11-24 20:13:16 +01:00 committed by GitHub
parent 65778a6b78
commit 548bfd60a2
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3 changed files with 10 additions and 7 deletions

View file

@ -40,20 +40,16 @@ namespace Ryujinx.Headless.SDL2.Vulkan
return (IntPtr)surfaceHandle;
}
// TODO: Fix this in SDL2-CS.
[DllImport("SDL2", EntryPoint = "SDL_Vulkan_GetInstanceExtensions", CallingConvention = CallingConvention.Cdecl)]
public static extern SDL_bool SDL_Vulkan_GetInstanceExtensions_Workaround(IntPtr window, out uint count, IntPtr names);
public unsafe string[] GetRequiredInstanceExtensions()
{
if (SDL_Vulkan_GetInstanceExtensions_Workaround(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out uint extensionsCount, IntPtr.Zero) == SDL_bool.SDL_TRUE)
{
IntPtr[] rawExtensions = new IntPtr[(int)extensionsCount];
string[] extensions = new string[(int)extensionsCount];
fixed (IntPtr* rawExtensionsPtr = rawExtensions)
{
if (SDL_Vulkan_GetInstanceExtensions_Workaround(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
if (SDL_Vulkan_GetInstanceExtensions(WindowHandle, out extensionsCount, (IntPtr)rawExtensionsPtr) == SDL_bool.SDL_TRUE)
{
for (int i = 0; i < extensions.Length; i++)
{

View file

@ -5,7 +5,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.0.22-build20" />
<PackageReference Include="Ryujinx.SDL2-CS" Version="2.24.2-build21" />
</ItemGroup>
<ItemGroup>

View file

@ -43,6 +43,8 @@ namespace Ryujinx.SDL2.Common
private SDL2Driver() {}
private const string SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS = "SDL_JOYSTICK_HIDAPI_COMBINE_JOY_CONS";
public void Initialize()
{
lock (_lock)
@ -60,6 +62,11 @@ namespace Ryujinx.SDL2.Common
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
// NOTE: As of SDL2 2.24.0, joycons are combined by default but the motion source only come from one of them.
// We disable this behavior for now.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS, "0");
if (SDL_Init(SdlInitFlags) != 0)
{
string errorMessage = $"SDL2 initlaization failed with error \"{SDL_GetError()}\"";