mirror of
https://git.naxdy.org/Mirror/Ryujinx.git
synced 2024-11-15 01:25:25 +00:00
Refactoring of acc:u0 (#701)
* Refactoring of acc:u0 - Move all account things to the account service - More accurate IAccountServiceForApplication - Add helper to UInt128 * FIx my engrish * FIx my engrish #2
This commit is contained in:
parent
d8d5f2cbe7
commit
5c1bc52409
|
@ -2,6 +2,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{
|
||||
static class AccErr
|
||||
{
|
||||
public const int UserNotFound = 100;
|
||||
public const int NullArgument = 20;
|
||||
public const int InvalidArgument = 22;
|
||||
public const int NullInputBuffer = 30;
|
||||
public const int InvalidInputBufferSize = 31;
|
||||
public const int InvalidInputBuffer = 32;
|
||||
public const int ApplicationLaunchPropertyAlreadyInit = 41;
|
||||
public const int UserNotFound = 100;
|
||||
public const int NullObject = 302;
|
||||
public const int UnknownError1 = 341;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.HLE.HOS.SystemState
|
||||
{
|
||||
public enum OpenCloseState
|
||||
public enum AccountState
|
||||
{
|
||||
Closed,
|
||||
Open
|
68
Ryujinx.HLE/HOS/Services/Acc/Account/AccountUtils.cs
Normal file
68
Ryujinx.HLE/HOS/Services/Acc/Account/AccountUtils.cs
Normal file
|
@ -0,0 +1,68 @@
|
|||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Acc
|
||||
{
|
||||
public class AccountUtils
|
||||
{
|
||||
private ConcurrentDictionary<string, UserProfile> _profiles;
|
||||
|
||||
internal UserProfile LastOpenedUser { get; private set; }
|
||||
|
||||
public AccountUtils()
|
||||
{
|
||||
_profiles = new ConcurrentDictionary<string, UserProfile>();
|
||||
}
|
||||
|
||||
public void AddUser(UInt128 userId, string name)
|
||||
{
|
||||
UserProfile profile = new UserProfile(userId, name);
|
||||
|
||||
_profiles.AddOrUpdate(userId.ToString(), profile, (key, old) => profile);
|
||||
}
|
||||
|
||||
public void OpenUser(UInt128 userId)
|
||||
{
|
||||
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
||||
{
|
||||
(LastOpenedUser = profile).AccountState = AccountState.Open;
|
||||
}
|
||||
}
|
||||
|
||||
public void CloseUser(UInt128 userId)
|
||||
{
|
||||
if (_profiles.TryGetValue(userId.ToString(), out UserProfile profile))
|
||||
{
|
||||
profile.AccountState = AccountState.Closed;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetUserCount()
|
||||
{
|
||||
return _profiles.Count;
|
||||
}
|
||||
|
||||
internal bool TryGetUser(UInt128 userId, out UserProfile profile)
|
||||
{
|
||||
return _profiles.TryGetValue(userId.ToString(), out profile);
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetAllUsers()
|
||||
{
|
||||
return _profiles.Values;
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetOpenedUsers()
|
||||
{
|
||||
return _profiles.Values.Where(x => x.AccountState == AccountState.Open);
|
||||
}
|
||||
|
||||
internal UserProfile GetFirst()
|
||||
{
|
||||
return _profiles.First().Value;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -7,24 +7,24 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
{
|
||||
private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
|
||||
|
||||
public UInt128 Uuid { get; private set; }
|
||||
public UInt128 UserId { get; private set; }
|
||||
|
||||
public string Name { get; private set; }
|
||||
|
||||
public long LastModifiedTimestamp { get; private set; }
|
||||
|
||||
public OpenCloseState AccountState { get; set; }
|
||||
public OpenCloseState OnlinePlayState { get; set; }
|
||||
public AccountState AccountState { get; set; }
|
||||
public AccountState OnlinePlayState { get; set; }
|
||||
|
||||
public UserProfile(UInt128 uuid, string name)
|
||||
public UserProfile(UInt128 userId, string name)
|
||||
{
|
||||
Uuid = uuid;
|
||||
Name = name;
|
||||
UserId = userId;
|
||||
Name = name;
|
||||
|
||||
LastModifiedTimestamp = 0;
|
||||
|
||||
AccountState = OpenCloseState.Closed;
|
||||
OnlinePlayState = OpenCloseState.Closed;
|
||||
AccountState = AccountState.Closed;
|
||||
OnlinePlayState = AccountState.Closed;
|
||||
|
||||
UpdateTimestamp();
|
||||
}
|
|
@ -1,7 +1,10 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Services.Arp;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using static Ryujinx.HLE.HOS.ErrorCode;
|
||||
|
@ -10,6 +13,10 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{
|
||||
class IAccountService : IpcService
|
||||
{
|
||||
private bool _userRegistrationRequestPermitted = false;
|
||||
|
||||
private ApplicationLaunchProperty _applicationLaunchProperty;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
@ -18,23 +25,36 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
{ 0, GetUserCount },
|
||||
{ 1, GetUserExistence },
|
||||
{ 2, ListAllUsers },
|
||||
{ 3, ListOpenUsers },
|
||||
{ 4, GetLastOpenedUser },
|
||||
{ 5, GetProfile },
|
||||
{ 50, IsUserRegistrationRequestPermitted },
|
||||
{ 51, TrySelectUserWithoutInteraction },
|
||||
{ 100, InitializeApplicationInfo },
|
||||
{ 101, GetBaasAccountManagerForApplication }
|
||||
{ 0, GetUserCount },
|
||||
{ 1, GetUserExistence },
|
||||
{ 2, ListAllUsers },
|
||||
{ 3, ListOpenUsers },
|
||||
{ 4, GetLastOpenedUser },
|
||||
{ 5, GetProfile },
|
||||
//{ 6, GetProfileDigest }, // 3.0.0+
|
||||
{ 50, IsUserRegistrationRequestPermitted },
|
||||
{ 51, TrySelectUserWithoutInteraction },
|
||||
//{ 60, ListOpenContextStoredUsers }, // 5.0.0-5.1.0
|
||||
//{ 99, DebugActivateOpenContextRetention }, // 6.0.0+
|
||||
{ 100, InitializeApplicationInfo },
|
||||
{ 101, GetBaasAccountManagerForApplication },
|
||||
//{ 102, AuthenticateApplicationAsync },
|
||||
//{ 103, CheckNetworkServiceAvailabilityAsync }, // 4.0.0+
|
||||
{ 110, StoreSaveDataThumbnail },
|
||||
{ 111, ClearSaveDataThumbnail },
|
||||
//{ 120, CreateGuestLoginRequest },
|
||||
//{ 130, LoadOpenContext }, // 6.0.0+
|
||||
//{ 131, ListOpenContextStoredUsers }, // 6.0.0+
|
||||
{ 140, InitializeApplicationInfo }, // 6.0.0+
|
||||
//{ 141, ListQualifiedUsers }, // 6.0.0+
|
||||
{ 150, IsUserAccountSwitchLocked }, // 6.0.0+
|
||||
};
|
||||
}
|
||||
|
||||
// GetUserCount() -> i32
|
||||
public long GetUserCount(ServiceCtx context)
|
||||
{
|
||||
context.ResponseData.Write(context.Device.System.State.GetUserCount());
|
||||
context.ResponseData.Write(context.Device.System.State.Account.GetUserCount());
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -42,11 +62,14 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// GetUserExistence(nn::account::Uid) -> bool
|
||||
public long GetUserExistence(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
|
||||
context.ResponseData.Write(context.Device.System.State.TryGetUser(uuid, out _));
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.NullArgument);
|
||||
}
|
||||
|
||||
context.ResponseData.Write(context.Device.System.State.Account.TryGetUser(userId, out _));
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -54,31 +77,38 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// ListAllUsers() -> array<nn::account::Uid, 0xa>
|
||||
public long ListAllUsers(ServiceCtx context)
|
||||
{
|
||||
return WriteUserList(context, context.Device.System.State.GetAllUsers());
|
||||
return WriteUserList(context, context.Device.System.State.Account.GetAllUsers());
|
||||
}
|
||||
|
||||
// ListOpenUsers() -> array<nn::account::Uid, 0xa>
|
||||
public long ListOpenUsers(ServiceCtx context)
|
||||
{
|
||||
return WriteUserList(context, context.Device.System.State.GetOpenUsers());
|
||||
return WriteUserList(context, context.Device.System.State.Account.GetOpenedUsers());
|
||||
}
|
||||
|
||||
private long WriteUserList(ServiceCtx context, IEnumerable<UserProfile> profiles)
|
||||
{
|
||||
if (context.Request.RecvListBuff.Count == 0)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
|
||||
}
|
||||
|
||||
long outputPosition = context.Request.RecvListBuff[0].Position;
|
||||
long outputSize = context.Request.RecvListBuff[0].Size;
|
||||
|
||||
long offset = 0;
|
||||
ulong offset = 0;
|
||||
|
||||
foreach (UserProfile profile in profiles)
|
||||
foreach (UserProfile userProfile in profiles)
|
||||
{
|
||||
if ((ulong)offset + 16 > (ulong)outputSize)
|
||||
if (offset + 0x10 > (ulong)outputSize)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
context.Memory.WriteInt64(outputPosition, profile.Uuid.Low);
|
||||
context.Memory.WriteInt64(outputPosition + 8, profile.Uuid.High);
|
||||
context.Memory.WriteInt64(outputPosition + (long)offset, userProfile.UserId.Low);
|
||||
context.Memory.WriteInt64(outputPosition + (long)offset + 8, userProfile.UserId.High);
|
||||
|
||||
offset += 0x10;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -87,9 +117,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// GetLastOpenedUser() -> nn::account::Uid
|
||||
public long GetLastOpenedUser(ServiceCtx context)
|
||||
{
|
||||
UserProfile lastOpened = context.Device.System.State.LastOpenUser;
|
||||
|
||||
lastOpened.Uuid.Write(context.ResponseData);
|
||||
context.Device.System.State.Account.LastOpenedUser.UserId.Write(context.ResponseData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -97,18 +125,19 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// GetProfile(nn::account::Uid) -> object<nn::account::profile::IProfile>
|
||||
public long GetProfile(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
|
||||
if (!context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
|
||||
if (!context.Device.System.State.Account.TryGetUser(userId, out UserProfile userProfile))
|
||||
{
|
||||
Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{uuid} not found!");
|
||||
Logger.PrintWarning(LogClass.ServiceAcc, $"User 0x{userId} not found!");
|
||||
|
||||
return MakeError(ErrorModule.Account, AccErr.UserNotFound);
|
||||
}
|
||||
|
||||
MakeObject(context, new IProfile(profile));
|
||||
MakeObject(context, new IProfile(userProfile));
|
||||
|
||||
// Doesn't occur in our case.
|
||||
// return MakeError(ErrorModule.Account, AccErr.NullObject);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -116,11 +145,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// IsUserRegistrationRequestPermitted(u64, pid) -> bool
|
||||
public long IsUserRegistrationRequestPermitted(ServiceCtx context)
|
||||
{
|
||||
long unknown = context.RequestData.ReadInt64();
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
|
||||
|
||||
context.ResponseData.Write(false);
|
||||
// The u64 argument seems to be unused by account.
|
||||
context.ResponseData.Write(_userRegistrationRequestPermitted);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -128,35 +154,175 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
// TrySelectUserWithoutInteraction(bool) -> nn::account::Uid
|
||||
public long TrySelectUserWithoutInteraction(ServiceCtx context)
|
||||
{
|
||||
bool unknown = context.RequestData.ReadBoolean();
|
||||
if (context.Device.System.State.Account.GetUserCount() != 1)
|
||||
{
|
||||
// Invalid UserId.
|
||||
new UInt128(0, 0).Write(context.ResponseData);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
|
||||
return 0;
|
||||
}
|
||||
|
||||
UserProfile profile = context.Device.System.State.LastOpenUser;
|
||||
bool baasCheck = context.RequestData.ReadBoolean();
|
||||
|
||||
profile.Uuid.Write(context.ResponseData);
|
||||
if (baasCheck)
|
||||
{
|
||||
// This checks something related to baas (online), and then return an invalid UserId if the check in baas returns an error code.
|
||||
// In our case, we can just log it for now.
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc, new { baasCheck });
|
||||
}
|
||||
|
||||
// As we returned an invalid UserId if there is more than one user earlier, now we can return only the first one.
|
||||
context.Device.System.State.Account.GetFirst().UserId.Write(context.ResponseData);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// InitializeApplicationInfo(u64, pid)
|
||||
// Both calls (100, 140) use the same submethod, maybe there's something different further along when arp:r is called?
|
||||
public long InitializeApplicationInfo(ServiceCtx context)
|
||||
{
|
||||
if (_applicationLaunchProperty != null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
|
||||
}
|
||||
|
||||
// The u64 argument seems to be unused by account.
|
||||
long unknown = context.RequestData.ReadInt64();
|
||||
|
||||
// TODO: Account actually calls nn::arp::detail::IReader::GetApplicationLaunchProperty() with the current PID and store the result (ApplicationLaunchProperty) internally.
|
||||
// For now we can hardcode values, and fix it after GetApplicationLaunchProperty is implemented.
|
||||
|
||||
/*
|
||||
if (nn::arp::detail::IReader::GetApplicationLaunchProperty() == 0xCC9D) // InvalidProcessId
|
||||
{
|
||||
_applicationLaunchProperty = new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = 0x00;
|
||||
Version = 0x00;
|
||||
BaseGameStorageId = 0x03;
|
||||
UpdateGameStorageId = 0x00;
|
||||
}
|
||||
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
|
||||
}
|
||||
else
|
||||
*/
|
||||
{
|
||||
_applicationLaunchProperty = new ApplicationLaunchProperty
|
||||
{
|
||||
TitleId = BitConverter.ToInt64(StringUtils.HexToBytes(context.Device.System.TitleID), 0),
|
||||
Version = 0x00,
|
||||
BaseGameStorageId = (byte)StorageId.NandSystem,
|
||||
UpdateGameStorageId = (byte)StorageId.None
|
||||
};
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc, new { unknown });
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
|
||||
// GetBaasAccountManagerForApplication(nn::account::Uid) -> object<nn::account::baas::IManagerForApplication>
|
||||
public long GetBaasAccountManagerForApplication(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
|
||||
MakeObject(context, new IManagerForApplication(uuid));
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.NullArgument);
|
||||
}
|
||||
|
||||
if (_applicationLaunchProperty == null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
|
||||
}
|
||||
|
||||
MakeObject(context, new IManagerForApplication(userId, _applicationLaunchProperty));
|
||||
|
||||
// Doesn't occur in our case.
|
||||
// return MakeError(ErrorModule.Account, AccErr.NullObject);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// StoreSaveDataThumbnail(nn::account::Uid, buffer<bytes, 5>)
|
||||
public long StoreSaveDataThumbnail(ServiceCtx context)
|
||||
{
|
||||
if (_applicationLaunchProperty == null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
|
||||
}
|
||||
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.NullArgument);
|
||||
}
|
||||
|
||||
if (context.Request.SendBuff.Count == 0)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidInputBuffer);
|
||||
}
|
||||
|
||||
long inputPosition = context.Request.SendBuff[0].Position;
|
||||
long inputSize = context.Request.SendBuff[0].Size;
|
||||
|
||||
if (inputSize != 0x24000)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidInputBufferSize);
|
||||
}
|
||||
|
||||
byte[] thumbnailBuffer = context.Memory.ReadBytes(inputPosition, inputSize);
|
||||
|
||||
// TODO: Store thumbnailBuffer somewhere, in save data 0x8000000000000010 ?
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// ClearSaveDataThumbnail(nn::account::Uid)
|
||||
public long ClearSaveDataThumbnail(ServiceCtx context)
|
||||
{
|
||||
if (_applicationLaunchProperty == null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.InvalidArgument);
|
||||
}
|
||||
|
||||
UInt128 userId = new UInt128(context.RequestData.ReadBytes(0x10));
|
||||
|
||||
if (userId.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.NullArgument);
|
||||
}
|
||||
|
||||
// TODO: Clear the Thumbnail somewhere, in save data 0x8000000000000010 ?
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// IsUserAccountSwitchLocked() -> bool
|
||||
public long IsUserAccountSwitchLocked(ServiceCtx context)
|
||||
{
|
||||
// TODO : Validate the following check.
|
||||
/*
|
||||
if (_applicationLaunchProperty != null)
|
||||
{
|
||||
return MakeError(ErrorModule.Account, AccErr.ApplicationLaunchPropertyAlreadyInit);
|
||||
}
|
||||
*/
|
||||
|
||||
// Account actually calls nn::arp::detail::IReader::GetApplicationControlProperty() with the current PID and store the result (NACP File) internally.
|
||||
// But since we use LibHac and we load one Application at a time, it's not necessary.
|
||||
|
||||
// TODO : Use "context.Device.System.ControlData.UserAccountSwitchLock" when LibHac is updated.
|
||||
context.ResponseData.Write(false);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceAcc);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.Services.Arp;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System.Collections.Generic;
|
||||
|
||||
|
@ -7,13 +8,15 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{
|
||||
class IManagerForApplication : IpcService
|
||||
{
|
||||
private UInt128 _uuid;
|
||||
private UInt128 _userId;
|
||||
|
||||
private ApplicationLaunchProperty _applicationLaunchProperty;
|
||||
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public IManagerForApplication(UInt128 uuid)
|
||||
public IManagerForApplication(UInt128 userId, ApplicationLaunchProperty applicationLaunchProperty)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
|
@ -21,7 +24,8 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
{ 1, GetAccountId }
|
||||
};
|
||||
|
||||
_uuid = uuid;
|
||||
_userId = userId;
|
||||
_applicationLaunchProperty = applicationLaunchProperty;
|
||||
}
|
||||
|
||||
// CheckAvailability()
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace Ryujinx.HLE.HOS.Services.Acc
|
|||
|
||||
public long GetBase(ServiceCtx context)
|
||||
{
|
||||
_profile.Uuid.Write(context.ResponseData);
|
||||
_profile.UserId.Write(context.ResponseData);
|
||||
|
||||
context.ResponseData.Write(_profile.LastModifiedTimestamp);
|
||||
|
||||
|
|
11
Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
Normal file
11
Ryujinx.HLE/HOS/Services/Arp/ApplicationLaunchProperty.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
namespace Ryujinx.HLE.HOS.Services.Arp
|
||||
{
|
||||
class ApplicationLaunchProperty
|
||||
{
|
||||
public long TitleId;
|
||||
public int Version;
|
||||
public byte BaseGameStorageId;
|
||||
public byte UpdateGameStorageId;
|
||||
public short Padding;
|
||||
}
|
||||
}
|
|
@ -69,9 +69,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
|
||||
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = OpenCloseState.Open;
|
||||
profile.OnlinePlayState = AccountState.Open;
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
||||
|
@ -86,9 +86,9 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
|
||||
if (context.Device.System.State.TryGetUser(uuid, out UserProfile profile))
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
profile.OnlinePlayState = OpenCloseState.Closed;
|
||||
profile.OnlinePlayState = AccountState.Closed;
|
||||
}
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), profile.OnlinePlayState });
|
||||
|
|
|
@ -1,8 +1,6 @@
|
|||
using Ryujinx.HLE.HOS.Services.Acc;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.SystemState
|
||||
{
|
||||
|
@ -50,21 +48,18 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
|
||||
public bool InstallContents { get; set; }
|
||||
|
||||
private ConcurrentDictionary<string, UserProfile> _profiles;
|
||||
|
||||
internal UserProfile LastOpenUser { get; private set; }
|
||||
public AccountUtils Account { get; private set; }
|
||||
|
||||
public SystemStateMgr()
|
||||
{
|
||||
SetAudioOutputAsBuiltInSpeaker();
|
||||
|
||||
_profiles = new ConcurrentDictionary<string, UserProfile>();
|
||||
Account = new AccountUtils();
|
||||
|
||||
UInt128 defaultUuid = new UInt128("00000000000000000000000000000001");
|
||||
UInt128 defaultUid = new UInt128("00000000000000000000000000000001");
|
||||
|
||||
AddUser(defaultUuid, "Player");
|
||||
|
||||
OpenUser(defaultUuid);
|
||||
Account.AddUser(defaultUid, "Player");
|
||||
Account.OpenUser(defaultUid);
|
||||
}
|
||||
|
||||
public void SetLanguage(SystemLanguage language)
|
||||
|
@ -102,49 +97,6 @@ namespace Ryujinx.HLE.HOS.SystemState
|
|||
ActiveAudioOutput = AudioOutputs[2];
|
||||
}
|
||||
|
||||
public void AddUser(UInt128 uuid, string name)
|
||||
{
|
||||
UserProfile profile = new UserProfile(uuid, name);
|
||||
|
||||
_profiles.AddOrUpdate(uuid.ToString(), profile, (key, old) => profile);
|
||||
}
|
||||
|
||||
public void OpenUser(UInt128 uuid)
|
||||
{
|
||||
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
|
||||
{
|
||||
(LastOpenUser = profile).AccountState = OpenCloseState.Open;
|
||||
}
|
||||
}
|
||||
|
||||
public void CloseUser(UInt128 uuid)
|
||||
{
|
||||
if (_profiles.TryGetValue(uuid.ToString(), out UserProfile profile))
|
||||
{
|
||||
profile.AccountState = OpenCloseState.Closed;
|
||||
}
|
||||
}
|
||||
|
||||
public int GetUserCount()
|
||||
{
|
||||
return _profiles.Count;
|
||||
}
|
||||
|
||||
internal bool TryGetUser(UInt128 uuid, out UserProfile profile)
|
||||
{
|
||||
return _profiles.TryGetValue(uuid.ToString(), out profile);
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetAllUsers()
|
||||
{
|
||||
return _profiles.Values;
|
||||
}
|
||||
|
||||
internal IEnumerable<UserProfile> GetOpenUsers()
|
||||
{
|
||||
return _profiles.Values.Where(x => x.AccountState == OpenCloseState.Open);
|
||||
}
|
||||
|
||||
internal static long GetLanguageCode(int index)
|
||||
{
|
||||
if ((uint)index >= LanguageCodes.Length)
|
||||
|
|
|
@ -9,12 +9,20 @@ namespace Ryujinx.HLE.Utilities
|
|||
public long High { get; private set; }
|
||||
public long Low { get; private set; }
|
||||
|
||||
public bool IsNull => (Low | High) == 0;
|
||||
|
||||
public UInt128(long low, long high)
|
||||
{
|
||||
Low = low;
|
||||
High = high;
|
||||
}
|
||||
|
||||
public UInt128(byte[] bytes)
|
||||
{
|
||||
Low = BitConverter.ToInt64(bytes, 0);
|
||||
High = BitConverter.ToInt64(bytes, 8);
|
||||
}
|
||||
|
||||
public UInt128(string hex)
|
||||
{
|
||||
if (hex == null || hex.Length != 32 || !hex.All("0123456789abcdefABCDEF".Contains))
|
||||
|
@ -42,4 +50,4 @@ namespace Ryujinx.HLE.Utilities
|
|||
return (Low | High) == 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue