Fix formatting

This commit is contained in:
sunshineinabox 2024-02-07 11:12:40 -08:00
parent 289a2f17c6
commit 5ff31ce4ad
2 changed files with 5 additions and 5 deletions

View file

@ -218,14 +218,14 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged(); OnPropertyChanged();
} }
} }
public bool? IsSpirVAvailable public bool? IsSpirVAvailable
{ {
get => _isSpirVAvailable; get => _isSpirVAvailable;
set set
{ {
_isSpirVAvailable = value; _isSpirVAvailable = value;
OnPropertyChanged(); OnPropertyChanged();
} }
} }
@ -345,7 +345,7 @@ namespace Ryujinx.Ava.UI.ViewModels
OnPropertyChanged(nameof(IsSDL2Enabled)); OnPropertyChanged(nameof(IsSDL2Enabled));
}); });
} }
private async Task ShadingLanguageAvailable() private async Task ShadingLanguageAvailable()
{ {
if (GraphicsBackendIndex != 0) if (GraphicsBackendIndex != 0)

View file

@ -2,12 +2,12 @@ using OpenTK.Graphics.OpenGL;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.OpenGL.Image; using Ryujinx.Graphics.OpenGL.Image;
using Ryujinx.Graphics.OpenGL.Queries; using Ryujinx.Graphics.OpenGL.Queries;
using Ryujinx.Graphics.Shader.Translation; using Ryujinx.Graphics.Shader.Translation;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
using Ryujinx.Graphics.Gpu;
namespace Ryujinx.Graphics.OpenGL namespace Ryujinx.Graphics.OpenGL
{ {