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Implement GetSystemClockContext
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1 changed files with 18 additions and 2 deletions
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@ -18,7 +18,8 @@ namespace Ryujinx.HLE.OsHle.Services.Time
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{
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{
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{ 0, GetCurrentTime }
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{ 0, GetCurrentTime },
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{ 2, GetSystemClockContext }
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};
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};
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this.ClockType = ClockType;
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this.ClockType = ClockType;
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@ -38,5 +39,20 @@ namespace Ryujinx.HLE.OsHle.Services.Time
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return 0;
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return 0;
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}
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}
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public long GetSystemClockContext(ServiceCtx Context)
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{
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//Raw data dumped from real switch via pegaswitch
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byte[] SystemClockContext = { 0x07, 0x00, 0x19, 0x00, 0x0d, 0xd2, 0xb2, 0x80};
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Array.Resize(ref SystemClockContext, 0x20);
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for (int Index = 0; Index < 0x20; Index++)
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{
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Context.ResponseData.Write(SystemClockContext[Index]);
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}
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return 0;
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}
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}
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}
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}
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}
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