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Migrate Network to SettingsNetworkViewModel
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2d399b6d26
commit
65ec957c4c
5 changed files with 120 additions and 88 deletions
104
src/Ryujinx/UI/ViewModels/Settings/SettingsNetworkViewModel.cs
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104
src/Ryujinx/UI/ViewModels/Settings/SettingsNetworkViewModel.cs
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@ -0,0 +1,104 @@
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using Avalonia.Collections;
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using Avalonia.Threading;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.UI.Common.Configuration;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Threading.Tasks;
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namespace Ryujinx.Ava.UI.ViewModels.Settings
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{
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public class SettingsNetworkViewModel : BaseModel
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{
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public event Action DirtyEvent;
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private readonly Dictionary<string, string> _networkInterfaces = new();
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public AvaloniaList<string> NetworkInterfaceList
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{
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get => new(_networkInterfaces.Keys);
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}
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private bool _enableInternetAccess;
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public bool EnableInternetAccess
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{
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get => _enableInternetAccess;
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set
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{
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_enableInternetAccess = value;
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DirtyEvent?.Invoke();
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}
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}
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private int _networkInterfaceIndex;
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public int NetworkInterfaceIndex
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{
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get => _networkInterfaceIndex;
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set
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{
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_networkInterfaceIndex = value != -1 ? value : 0;
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OnPropertyChanged();
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DirtyEvent?.Invoke();
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}
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}
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private int _multiplayerModeIndex;
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public int MultiplayerModeIndex
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{
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get => _multiplayerModeIndex;
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set
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{
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_multiplayerModeIndex = value;
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DirtyEvent?.Invoke();
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}
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}
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public SettingsNetworkViewModel()
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{
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ConfigurationState config = ConfigurationState.Instance;
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Task.Run(PopulateNetworkInterfaces);
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// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
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EnableInternetAccess = config.System.EnableInternetAccess;
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MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
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}
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private async Task PopulateNetworkInterfaces()
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{
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_networkInterfaces.Clear();
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_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
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foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
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});
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}
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// Network interface index needs to be loaded during the async method, or it will always return 0.
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NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
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}
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public bool CheckIfModified(ConfigurationState config)
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{
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bool isDirty = false;
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isDirty |= config.System.EnableInternetAccess.Value != EnableInternetAccess;
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isDirty |= config.Multiplayer.LanInterfaceId.Value != _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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isDirty |= config.Multiplayer.Mode.Value != (MultiplayerMode)MultiplayerModeIndex;
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return isDirty;
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}
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public void Save(ConfigurationState config)
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{
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config.System.EnableInternetAccess.Value = EnableInternetAccess;
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config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
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}
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}
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}
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@ -25,13 +25,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private TimeZoneContentManager _timeZoneContentManager;
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private readonly List<string> _validTzRegions;
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private readonly Dictionary<string, string> _networkInterfaces;
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private bool _directoryChanged;
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private int _networkInterfaceIndex;
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private int _multiplayerModeIndex;
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private bool _isModified;
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@ -117,17 +112,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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}
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}
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private bool _enableInternetAccess;
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public bool EnableInternetAccess
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{
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get => _enableInternetAccess;
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set
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{
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_enableInternetAccess = value;
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CheckIfModified();
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}
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}
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private bool _enableFsIntegrityChecks;
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public bool EnableFsIntegrityChecks
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{
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@ -172,6 +156,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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private readonly SettingsHotkeysViewModel _hotkeysViewModel;
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private readonly SettingsInputViewModel _inputViewModel;
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private readonly SettingsLoggingViewModel _loggingViewModel;
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private readonly SettingsNetworkViewModel _networkViewModel;
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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@ -179,31 +164,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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public AvaloniaList<string> GameDirectories { get; set; }
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public AvaloniaList<string> NetworkInterfaceList
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{
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get => new(_networkInterfaces.Keys);
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}
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public int NetworkInterfaceIndex
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{
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get => _networkInterfaceIndex;
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set
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{
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_networkInterfaceIndex = value != -1 ? value : 0;
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ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[_networkInterfaceIndex]];
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}
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}
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public int MultiplayerModeIndex
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{
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get => _multiplayerModeIndex;
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set
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{
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_multiplayerModeIndex = value;
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ConfigurationState.Instance.Multiplayer.Mode.Value = (MultiplayerMode)_multiplayerModeIndex;
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}
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}
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public SettingsViewModel(
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VirtualFileSystem virtualFileSystem,
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ContentManager contentManager,
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@ -212,7 +172,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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SettingsGraphicsViewModel graphicsViewModel,
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SettingsHotkeysViewModel hotkeysViewModel,
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SettingsInputViewModel inputViewModel,
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SettingsLoggingViewModel loggingViewModel) : this()
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SettingsLoggingViewModel loggingViewModel,
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SettingsNetworkViewModel networkViewModel) : this()
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{
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_virtualFileSystem = virtualFileSystem;
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_contentManager = contentManager;
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@ -223,6 +184,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_hotkeysViewModel = hotkeysViewModel;
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_inputViewModel = inputViewModel;
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_loggingViewModel = loggingViewModel;
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_networkViewModel = networkViewModel;
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_audioViewModel.DirtyEvent += CheckIfModified;
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_cpuViewModel.DirtyEvent += CheckIfModified;
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@ -230,6 +192,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_hotkeysViewModel.DirtyEvent += CheckIfModified;
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_inputViewModel.DirtyEvent += CheckIfModified;
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_loggingViewModel.DirtyEvent += CheckIfModified;
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_networkViewModel.DirtyEvent += CheckIfModified;
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if (Program.PreviewerDetached)
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{
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@ -242,9 +205,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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GameDirectories = new AvaloniaList<string>();
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TimeZones = new AvaloniaList<TimeZone>();
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_validTzRegions = new List<string>();
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_networkInterfaces = new Dictionary<string, string>();
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Task.Run(PopulateNetworkInterfaces);
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if (Program.PreviewerDetached)
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{
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@ -291,14 +251,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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isDirty |= _hotkeysViewModel?.CheckIfModified(config) ?? false;
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// TODO: IMPLEMENT THIS!!
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// isDirty |= _inputViewModel?.CheckIfModified(config) ?? false;
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// Network
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isDirty |= config.System.EnableInternetAccess.Value != EnableInternetAccess;
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isDirty |= _loggingViewModel?.CheckIfModified(config) ?? false;
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isDirty |= config.Multiplayer.LanInterfaceId.Value != _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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isDirty |= config.Multiplayer.Mode.Value != (MultiplayerMode)MultiplayerModeIndex;
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isDirty |= _networkViewModel?.CheckIfModified(config) ?? false;
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IsModified = isDirty;
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}
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@ -327,25 +281,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(TimeZone)));
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}
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private async Task PopulateNetworkInterfaces()
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{
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_networkInterfaces.Clear();
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_networkInterfaces.Add(LocaleManager.Instance[LocaleKeys.NetworkInterfaceDefault], "0");
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foreach (NetworkInterface networkInterface in NetworkInterface.GetAllNetworkInterfaces())
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{
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await Dispatcher.UIThread.InvokeAsync(() =>
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{
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_networkInterfaces.Add(networkInterface.Name, networkInterface.Id);
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});
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}
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// Network interface index needs to be loaded during the async method or it will always return 0.
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NetworkInterfaceIndex = _networkInterfaces.Values.ToList().IndexOf(ConfigurationState.Instance.Multiplayer.LanInterfaceId.Value);
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(NetworkInterfaceIndex)));
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}
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public void ValidateAndSetTimeZone(string location)
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{
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if (_validTzRegions.Contains(location))
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@ -383,12 +318,6 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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EnableFsIntegrityChecks = config.System.EnableFsIntegrityChecks;
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ExpandDramSize = config.System.ExpandRam;
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IgnoreMissingServices = config.System.IgnoreMissingServices;
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// Network
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EnableInternetAccess = config.System.EnableInternetAccess;
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// LAN interface index is loaded asynchronously in PopulateNetworkInterfaces()
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MultiplayerModeIndex = (int)config.Multiplayer.Mode.Value;
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}
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public void SaveSettings()
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@ -430,14 +359,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Settings
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_graphicsViewModel?.Save(config);
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_hotkeysViewModel?.Save(config);
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_inputViewModel?.Save(config);
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// Network
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config.System.EnableInternetAccess.Value = EnableInternetAccess;
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_loggingViewModel?.Save(config);
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config.Multiplayer.LanInterfaceId.Value = _networkInterfaces[NetworkInterfaceList[NetworkInterfaceIndex]];
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config.Multiplayer.Mode.Value = (MultiplayerMode)MultiplayerModeIndex;
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_networkViewModel?.Save(config);
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config.ToFileFormat().SaveConfig(Program.ConfigurationPath);
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@ -7,9 +7,9 @@
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xmlns:locale="clr-namespace:Ryujinx.Ava.Common.Locale"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels.Settings"
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mc:Ignorable="d"
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x:DataType="viewModels:SettingsViewModel">
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x:DataType="viewModels:SettingsNetworkViewModel">
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<Design.DataContext>
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<viewModels:SettingsViewModel />
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<viewModels:SettingsNetworkViewModel />
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</Design.DataContext>
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<ScrollViewer
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Name="NetworkPage"
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@ -1,11 +1,15 @@
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using Avalonia.Controls;
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using Ryujinx.Ava.UI.ViewModels.Settings;
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namespace Ryujinx.Ava.UI.Views.Settings
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{
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public partial class SettingsNetworkView : UserControl
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{
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public SettingsNetworkViewModel ViewModel;
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public SettingsNetworkView()
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{
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DataContext = ViewModel = new SettingsNetworkViewModel();
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InitializeComponent();
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}
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}
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@ -35,6 +35,7 @@ namespace Ryujinx.Ava.UI.Windows
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HotkeysPage = new SettingsHotkeysView();
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InputPage = new SettingsInputView();
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LoggingPage = new SettingsLoggingView();
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NetworkPage = new SettingsNetworkView();
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ViewModel = new SettingsViewModel(
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virtualFileSystem,
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@ -44,11 +45,11 @@ namespace Ryujinx.Ava.UI.Windows
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GraphicsPage.ViewModel,
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HotkeysPage.ViewModel,
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InputPage.ViewModel,
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LoggingPage.ViewModel);
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LoggingPage.ViewModel,
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NetworkPage.ViewModel);
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UiPage = new SettingsUiView(ViewModel);
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SystemPage = new SettingsSystemView(ViewModel);
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NetworkPage = new SettingsNetworkView();
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DataContext = ViewModel;
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