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Remove autoload content checkbox
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parent
eb5487229e
commit
665d1d4f6f
5 changed files with 1 additions and 31 deletions
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@ -15,7 +15,7 @@ namespace Ryujinx.UI.Common.Configuration
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/// <summary>
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/// <summary>
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/// The current version of the file format
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/// The current version of the file format
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/// </summary>
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/// </summary>
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public const int CurrentVersion = 53;
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public const int CurrentVersion = 52;
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/// <summary>
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/// <summary>
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/// Version of the configuration file format
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/// Version of the configuration file format
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@ -167,11 +167,6 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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/// </summary>
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public bool RememberWindowState { get; set; }
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public bool RememberWindowState { get; set; }
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/// <summary>
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/// Enables or disables automatically loading DLC/title updates on library refresh.
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/// </summary>
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public bool AutoloadContent { get; set; }
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/// <summary>
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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/// </summary>
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@ -638,11 +638,6 @@ namespace Ryujinx.UI.Common.Configuration
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/// </summary>
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/// </summary>
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public ReactiveObject<bool> RememberWindowState { get; private set; }
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public ReactiveObject<bool> RememberWindowState { get; private set; }
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/// <summary>
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/// Enables or disables automatically loading DLC/title updates on library refresh.
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/// </summary>
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public ReactiveObject<bool> AutoloadContent { get; private set; }
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/// <summary>
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/// <summary>
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/// Enables hardware-accelerated rendering for Avalonia
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/// Enables hardware-accelerated rendering for Avalonia
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/// </summary>
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/// </summary>
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@ -665,7 +660,6 @@ namespace Ryujinx.UI.Common.Configuration
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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AutoloadContent = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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HideCursor = new ReactiveObject<HideCursorMode>();
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}
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}
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@ -704,7 +698,6 @@ namespace Ryujinx.UI.Common.Configuration
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CheckUpdatesOnStart = CheckUpdatesOnStart,
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CheckUpdatesOnStart = CheckUpdatesOnStart,
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ShowConfirmExit = ShowConfirmExit,
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ShowConfirmExit = ShowConfirmExit,
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RememberWindowState = RememberWindowState,
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RememberWindowState = RememberWindowState,
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AutoloadContent = AutoloadContent,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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EnableHardwareAcceleration = EnableHardwareAcceleration,
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HideCursor = HideCursor,
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HideCursor = HideCursor,
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EnableVsync = Graphics.EnableVsync,
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EnableVsync = Graphics.EnableVsync,
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@ -815,7 +808,6 @@ namespace Ryujinx.UI.Common.Configuration
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CheckUpdatesOnStart.Value = true;
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CheckUpdatesOnStart.Value = true;
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ShowConfirmExit.Value = true;
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ShowConfirmExit.Value = true;
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RememberWindowState.Value = true;
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RememberWindowState.Value = true;
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AutoloadContent.Value = false;
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EnableHardwareAcceleration.Value = true;
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EnableHardwareAcceleration.Value = true;
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HideCursor.Value = HideCursorMode.OnIdle;
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HideCursor.Value = HideCursorMode.OnIdle;
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Graphics.EnableVsync.Value = true;
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Graphics.EnableVsync.Value = true;
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@ -1497,15 +1489,6 @@ namespace Ryujinx.UI.Common.Configuration
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{
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 52.");
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 52.");
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configurationFileFormat.AutoloadContent = false;
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 53)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 53.");
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configurationFileFormat.AutoloadDirs = new();
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configurationFileFormat.AutoloadDirs = new();
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configurationFileUpdated = true;
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configurationFileUpdated = true;
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@ -1542,7 +1525,6 @@ namespace Ryujinx.UI.Common.Configuration
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CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
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CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
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ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
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ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
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RememberWindowState.Value = configurationFileFormat.RememberWindowState;
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RememberWindowState.Value = configurationFileFormat.RememberWindowState;
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AutoloadContent.Value = configurationFileFormat.AutoloadContent;
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EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
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EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
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HideCursor.Value = configurationFileFormat.HideCursor;
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HideCursor.Value = configurationFileFormat.HideCursor;
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Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
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Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
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@ -100,7 +100,6 @@
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralCheckUpdatesOnLaunch": "Check for Updates on Launch",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralShowConfirmExitDialog": "Show \"Confirm Exit\" Dialog",
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"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
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"SettingsTabGeneralRememberWindowState": "Remember Window Size/Position",
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"SettingsTabGeneralAutoloadContent": "Automatically load DLC/updates",
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"SettingsTabGeneralHideCursor": "Hide Cursor:",
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"SettingsTabGeneralHideCursor": "Hide Cursor:",
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"SettingsTabGeneralHideCursorNever": "Never",
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"SettingsTabGeneralHideCursorNever": "Never",
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"SettingsTabGeneralHideCursorOnIdle": "On Idle",
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"SettingsTabGeneralHideCursorOnIdle": "On Idle",
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@ -144,7 +144,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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public bool CheckUpdatesOnStart { get; set; }
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public bool CheckUpdatesOnStart { get; set; }
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public bool ShowConfirmExit { get; set; }
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public bool ShowConfirmExit { get; set; }
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public bool RememberWindowState { get; set; }
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public bool RememberWindowState { get; set; }
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public bool AutoloadContent { get; set; }
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public int HideCursor { get; set; }
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public int HideCursor { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableDockedMode { get; set; }
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public bool EnableKeyboard { get; set; }
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public bool EnableKeyboard { get; set; }
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@ -407,7 +406,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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CheckUpdatesOnStart = config.CheckUpdatesOnStart;
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ShowConfirmExit = config.ShowConfirmExit;
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ShowConfirmExit = config.ShowConfirmExit;
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RememberWindowState = config.RememberWindowState;
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RememberWindowState = config.RememberWindowState;
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AutoloadContent = config.AutoloadContent;
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HideCursor = (int)config.HideCursor.Value;
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HideCursor = (int)config.HideCursor.Value;
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GameDirectories.Clear();
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GameDirectories.Clear();
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@ -503,7 +501,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
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config.CheckUpdatesOnStart.Value = CheckUpdatesOnStart;
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config.ShowConfirmExit.Value = ShowConfirmExit;
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config.ShowConfirmExit.Value = ShowConfirmExit;
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config.RememberWindowState.Value = RememberWindowState;
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config.RememberWindowState.Value = RememberWindowState;
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config.AutoloadContent.Value = AutoloadContent;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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config.HideCursor.Value = (HideCursorMode)HideCursor;
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if (_gameDirectoryChanged)
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if (_gameDirectoryChanged)
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@ -39,9 +39,6 @@
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<CheckBox IsChecked="{Binding RememberWindowState}">
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<CheckBox IsChecked="{Binding RememberWindowState}">
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<TextBlock Text="{locale:Locale SettingsTabGeneralRememberWindowState}" />
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<TextBlock Text="{locale:Locale SettingsTabGeneralRememberWindowState}" />
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</CheckBox>
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</CheckBox>
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<CheckBox IsChecked="{Binding AutoloadContent}">
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<TextBlock Text="{locale:Locale SettingsTabGeneralAutoloadContent}" />
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</CheckBox>
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<StackPanel Margin="0, 15, 0, 0" Orientation="Horizontal">
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<TextBlock VerticalAlignment="Center"
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<TextBlock VerticalAlignment="Center"
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Text="{locale:Locale SettingsTabGeneralHideCursor}"
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Text="{locale:Locale SettingsTabGeneralHideCursor}"
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