From 670431f4fa3d759da35e102002a8910bf0efbb9c Mon Sep 17 00:00:00 2001 From: gdk Date: Fri, 8 Apr 2022 16:35:45 -0300 Subject: [PATCH] SPIR-V: Fix field index for scale count --- Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs b/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs index 1ddd17214..603348679 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Spirv/ScalingHelpers.cs @@ -190,7 +190,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv if (context.Config.Stage == ShaderStage.Vertex) { var scaleCountPointerType = context.TypePointer(StorageClass.Uniform, context.TypeS32()); - var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 3)); + var scaleCountElemPointer = context.AccessChain(scaleCountPointerType, context.SupportBuffer, context.Constant(context.TypeU32(), 2)); var scaleCount = context.Load(context.TypeS32(), scaleCountElemPointer); scaleIndex = context.IAdd(context.TypeU32(), scaleIndex, scaleCount);